diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ITerrainModule.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index ff18519..472e5a5d 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -28,11 +28,8 @@ using System.IO; | |||
28 | 28 | ||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | <<<<<<< HEAD | ||
32 | ======= | ||
33 | using System.IO; | 31 | using System.IO; |
34 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
35 | >>>>>>> avn/ubitvar | ||
36 | using OpenMetaverse; | 33 | using OpenMetaverse; |
37 | 34 | ||
38 | namespace OpenSim.Region.Framework.Interfaces | 35 | namespace OpenSim.Region.Framework.Interfaces |
@@ -56,12 +53,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
56 | void PushTerrain(IClientAPI pClient); | 53 | void PushTerrain(IClientAPI pClient); |
57 | 54 | ||
58 | /// <summary> | 55 | /// <summary> |
59 | /// When a client initially connects, all the terrain must be pushed to the viewer. | ||
60 | /// This call causes all the terrain patches to be sent to the client. | ||
61 | /// </summary> | ||
62 | void PushTerrain(IClientAPI pClient); | ||
63 | |||
64 | /// <summary> | ||
65 | /// Load a terrain from a stream. | 56 | /// Load a terrain from a stream. |
66 | /// </summary> | 57 | /// </summary> |
67 | /// <param name="filename"> | 58 | /// <param name="filename"> |
@@ -69,7 +60,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
69 | /// </param> | 60 | /// </param> |
70 | /// <param name="stream"></param> | 61 | /// <param name="stream"></param> |
71 | void LoadFromStream(string filename, Stream stream); | 62 | void LoadFromStream(string filename, Stream stream); |
72 | void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream); | ||
73 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); | 63 | void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap); |
74 | void LoadFromStream(string filename, Vector3 displacement, | 64 | void LoadFromStream(string filename, Vector3 displacement, |
75 | float radianRotation, Vector2 rotationDisplacement, Stream stream); | 65 | float radianRotation, Vector2 rotationDisplacement, Stream stream); |