diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/ISoundModule.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ISoundModule.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 45219ed..0f65763 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -74,5 +74,15 @@ namespace OpenSim.Region.Framework.Interfaces | |||
74 | /// </summary> | 74 | /// </summary> |
75 | /// <param name="objectID">Sound source ID</param> | 75 | /// <param name="objectID">Sound source ID</param> |
76 | void StopSound(UUID objectID); | 76 | void StopSound(UUID objectID); |
77 | |||
78 | /// <summary> | ||
79 | /// Preload sound to viewers within range. | ||
80 | /// </summary> | ||
81 | /// <param name="soundID">Sound asset ID</param> | ||
82 | /// <param name="objectID">Sound source ID</param> | ||
83 | /// <param name="radius"> | ||
84 | /// Radius used to determine which viewers should preload the sound. | ||
85 | /// </param> | ||
86 | void PreloadSound(UUID soundID, UUID objectID, float radius); | ||
77 | } | 87 | } |
78 | } \ No newline at end of file | 88 | } \ No newline at end of file |