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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.IO;
29
30namespace OpenSim.Region.Framework.Interfaces
31{
32 /// <summary>
33 /// Interface to region archive functionality
34 /// </summary>
35 public interface IRegionArchiverModule
36 {
37 /// <summary>
38 /// Archive the region to the given path
39 /// </summary>
40 ///
41 /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to
42 /// the EventManager.OnOarFileSaved event.
43 ///
44 /// <param name="savePath"></param>
45 void ArchiveRegion(string savePath);
46
47 /// <summary>
48 /// Archive the region to a stream.
49 /// </summary>
50 ///
51 /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to
52 /// the EventManager.OnOarFileSaved event.
53 ///
54 /// <param name="saveStream"></param>
55 void ArchiveRegion(Stream saveStream);
56
57 /// <summary>
58 /// Dearchive the given region archive into the scene
59 /// </summary>
60 ///
61 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event.
62 ///
63 /// <param name="loadPath"></param>
64 void DearchiveRegion(string loadPath);
65
66 /// <summary>
67 /// Dearchive a region from a stream.
68 /// </summary>
69 ///
70 /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event.
71 ///
72 /// <param name="loadStream"></param>
73 void DearchiveRegion(Stream loadStream);
74 }
75}