diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs | 68 |
1 files changed, 67 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs index 87c7a05..d790a30 100644 --- a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs | |||
@@ -33,14 +33,80 @@ namespace OpenSim.Region.Framework.Interfaces | |||
33 | { | 33 | { |
34 | public interface IEstateDataStore | 34 | public interface IEstateDataStore |
35 | { | 35 | { |
36 | /// <summary> | ||
37 | /// Initialise the data store. | ||
38 | /// </summary> | ||
39 | /// <param name="connectstring"></param> | ||
36 | void Initialise(string connectstring); | 40 | void Initialise(string connectstring); |
37 | 41 | ||
42 | /// <summary> | ||
43 | /// Load estate settings for a region. | ||
44 | /// </summary> | ||
45 | /// <param name="regionID"></param> | ||
46 | /// <param name="create">If true, then an estate is created if one is not found.</param> | ||
47 | /// <returns></returns> | ||
38 | EstateSettings LoadEstateSettings(UUID regionID, bool create); | 48 | EstateSettings LoadEstateSettings(UUID regionID, bool create); |
49 | |||
50 | /// <summary> | ||
51 | /// Load estate settings for an estate ID. | ||
52 | /// </summary> | ||
53 | /// <param name="estateID"></param> | ||
54 | /// <returns></returns> | ||
39 | EstateSettings LoadEstateSettings(int estateID); | 55 | EstateSettings LoadEstateSettings(int estateID); |
56 | |||
57 | /// <summary> | ||
58 | /// Load/Get all estate settings. | ||
59 | /// </summary> | ||
60 | /// <returns>An empty list if no estates were found.</returns> | ||
61 | List<EstateSettings> LoadEstateSettingsAll(); | ||
62 | |||
63 | /// <summary> | ||
64 | /// Store estate settings. | ||
65 | /// </summary> | ||
66 | /// <remarks> | ||
67 | /// This is also called by EstateSettings.Save()</remarks> | ||
68 | /// <param name="es"></param> | ||
40 | void StoreEstateSettings(EstateSettings es); | 69 | void StoreEstateSettings(EstateSettings es); |
70 | |||
71 | /// <summary> | ||
72 | /// Get estate IDs. | ||
73 | /// </summary> | ||
74 | /// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param> | ||
75 | /// <returns></returns> | ||
41 | List<int> GetEstates(string search); | 76 | List<int> GetEstates(string search); |
77 | |||
78 | /// <summary> | ||
79 | /// Get the IDs of all estates owned by the given user. | ||
80 | /// </summary> | ||
81 | /// <returns>An empty list if no estates were found.</returns> | ||
82 | List<int> GetEstatesByOwner(UUID ownerID); | ||
83 | |||
84 | /// <summary> | ||
85 | /// Get the IDs of all estates. | ||
86 | /// </summary> | ||
87 | /// <returns>An empty list if no estates were found.</returns> | ||
88 | List<int> GetEstatesAll(); | ||
89 | |||
90 | /// <summary> | ||
91 | /// Link a region to an estate. | ||
92 | /// </summary> | ||
93 | /// <param name="regionID"></param> | ||
94 | /// <param name="estateID"></param> | ||
95 | /// <returns>true if the link succeeded, false otherwise</returns> | ||
42 | bool LinkRegion(UUID regionID, int estateID); | 96 | bool LinkRegion(UUID regionID, int estateID); |
97 | |||
98 | /// <summary> | ||
99 | /// Get the UUIDs of all the regions in an estate. | ||
100 | /// </summary> | ||
101 | /// <param name="estateID"></param> | ||
102 | /// <returns></returns> | ||
43 | List<UUID> GetRegions(int estateID); | 103 | List<UUID> GetRegions(int estateID); |
104 | |||
105 | /// <summary> | ||
106 | /// Delete an estate | ||
107 | /// </summary> | ||
108 | /// <param name="estateID"></param> | ||
109 | /// <returns>true if the delete succeeded, false otherwise</returns> | ||
44 | bool DeleteEstate(int estateID); | 110 | bool DeleteEstate(int estateID); |
45 | } | 111 | } |
46 | } | 112 | } \ No newline at end of file |