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-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
index a0505df..73c68f1 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
@@ -30,6 +30,7 @@ using OpenSim.Services.Interfaces;
30using GridRegion = OpenSim.Services.Interfaces.GridRegion; 30using GridRegion = OpenSim.Services.Interfaces.GridRegion;
31 31
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework;
33using OpenSim.Region.Framework.Scenes; 34using OpenSim.Region.Framework.Scenes;
34 35
35namespace OpenSim.Region.Framework.Interfaces 36namespace OpenSim.Region.Framework.Interfaces
@@ -39,6 +40,8 @@ namespace OpenSim.Region.Framework.Interfaces
39 void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position, 40 void Teleport(ScenePresence agent, ulong regionHandle, Vector3 position,
40 Vector3 lookAt, uint teleportFlags); 41 Vector3 lookAt, uint teleportFlags);
41 42
43 void TeleportHome(UUID id, IClientAPI client);
44
42 void Cross(ScenePresence agent, bool isFlying); 45 void Cross(ScenePresence agent, bool isFlying);
43 46
44 void AgentArrivedAtDestination(UUID agent); 47 void AgentArrivedAtDestination(UUID agent);