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-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 1c9bdce..4f0e100 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -128,6 +128,8 @@ namespace OpenSim.Region.Framework.Interfaces
128 /// </returns> 128 /// </returns>
129 bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); 129 bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource);
130 130
131 ArrayList CreateScriptInstanceEr(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource);
132
131 /// <summary> 133 /// <summary>
132 /// Stop a script which is in this prim's inventory. 134 /// Stop a script which is in this prim's inventory.
133 /// </summary> 135 /// </summary>
@@ -284,5 +286,6 @@ namespace OpenSim.Region.Framework.Interfaces
284 /// A <see cref="Dictionary`2"/> 286 /// A <see cref="Dictionary`2"/>
285 /// </returns> 287 /// </returns>
286 Dictionary<UUID, string> GetScriptStates(); 288 Dictionary<UUID, string> GetScriptStates();
289 Dictionary<UUID, string> GetScriptStates(bool oldIDs);
287 } 290 }
288} 291}