diff options
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEntityInventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 16ca3f9..1e2f60b 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -73,6 +73,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
73 | /// </summary> | 73 | /// </summary> |
74 | void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); | 74 | void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); |
75 | 75 | ||
76 | ArrayList GetScriptErrors(UUID itemID); | ||
77 | void ResumeScripts(); | ||
78 | |||
76 | /// <summary> | 79 | /// <summary> |
77 | /// Stop all the scripts in this entity. | 80 | /// Stop all the scripts in this entity. |
78 | /// </summary> | 81 | /// </summary> |
@@ -160,6 +163,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
160 | /// in this prim's inventory.</param> | 163 | /// in this prim's inventory.</param> |
161 | /// <returns>false if the item did not exist, true if the update occurred successfully</returns> | 164 | /// <returns>false if the item did not exist, true if the update occurred successfully</returns> |
162 | bool UpdateInventoryItem(TaskInventoryItem item); | 165 | bool UpdateInventoryItem(TaskInventoryItem item); |
166 | bool UpdateInventoryItem(TaskInventoryItem item, bool fireScriptEvents); | ||
163 | 167 | ||
164 | /// <summary> | 168 | /// <summary> |
165 | /// Remove an item from this entity's inventory | 169 | /// Remove an item from this entity's inventory |
@@ -212,5 +216,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
212 | /// A <see cref="Dictionary`2"/> | 216 | /// A <see cref="Dictionary`2"/> |
213 | /// </returns> | 217 | /// </returns> |
214 | Dictionary<UUID, string> GetScriptStates(); | 218 | Dictionary<UUID, string> GetScriptStates(); |
219 | Dictionary<UUID, string> GetScriptStates(bool oldIDs); | ||
215 | } | 220 | } |
216 | } | 221 | } |