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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs42
1 files changed, 38 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 367ff3d..0222b02 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -31,21 +31,55 @@ using OpenSim.Framework;
31using OpenSim.Region.Framework.Scenes; 31using OpenSim.Region.Framework.Scenes;
32 32
33namespace OpenSim.Region.Framework.Interfaces 33namespace OpenSim.Region.Framework.Interfaces
34{ 34{
35 public interface IAttachmentsModule 35 public interface IAttachmentsModule
36 { 36 {
37 /// <summary> 37 /// <summary>
38 /// Attach an object to an avatar from the world.
39 /// </summary>
40 /// <param name="controllingClient"></param>
41 /// <param name="localID"></param>
42 /// <param name="attachPoint"></param>
43 /// <param name="rot"></param>
44 /// <param name="silent"></param>
45 void AttachObject(
46 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
47
48 /// <summary>
38 /// Attach an object to an avatar. 49 /// Attach an object to an avatar.
39 /// </summary> 50 /// </summary>
40 /// <param name="controllingClient"></param> 51 /// <param name="controllingClient"></param>
41 /// <param name="localID"></param> 52 /// <param name="localID"></param>
42 /// <param name="attachPoint"></param> 53 /// <param name="attachPoint"></param>
43 /// <param name="rot"></param> 54 /// <param name="rot"></param>
44 /// <param name="pos"></param> 55 /// <param name="attachPos"></param>
45 /// <param name="silent"></param> 56 /// <param name="silent"></param>
46 /// <returns>true if the object was successfully attached, false otherwise</returns> 57 /// <returns>true if the object was successfully attached, false otherwise</returns>
47 bool AttachObject( 58 bool AttachObject(
48 IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); 59 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
60
61 /// <summary>
62 /// Rez an attachment from user inventory and change inventory status to match.
63 /// </summary>
64 /// <param name="remoteClient"></param>
65 /// <param name="itemID"></param>
66 /// <param name="AttachmentPt"></param>
67 /// <returns>The scene object that was attached. Null if the scene object could not be found</returns>
68 UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
69
70 /// <summary>
71 /// Rez an attachment from user inventory
72 /// </summary>
73 /// <param name="remoteClient"></param>
74 /// <param name="itemID"></param>
75 /// <param name="AttachmentPt"></param>
76 /// <param name="updateinventoryStatus">
77 /// If true, we also update the user's inventory to show that the attachment is set. If false, we do not.
78 /// False is required so that we don't attempt to update information when a user enters a scene with the
79 /// attachment already correctly set up in inventory.
80 /// <returns>The uuid of the scene object that was attached. Null if the scene object could not be found</returns>
81 UUID RezSingleAttachmentFromInventory(
82 IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
49 83
50 /// <summary> 84 /// <summary>
51 /// Update the user inventory to the attachment of an item 85 /// Update the user inventory to the attachment of an item
@@ -54,7 +88,7 @@ namespace OpenSim.Region.Framework.Interfaces
54 /// <param name="remoteClient"></param> 88 /// <param name="remoteClient"></param>
55 /// <param name="itemID"></param> 89 /// <param name="itemID"></param>
56 /// <param name="AttachmentPt"></param> 90 /// <param name="AttachmentPt"></param>
57 /// <returns></returns> 91 /// <returns></returns>
58 UUID SetAttachmentInventoryStatus( 92 UUID SetAttachmentInventoryStatus(
59 SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt); 93 SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
60 94