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-rw-r--r--OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs206
1 files changed, 103 insertions, 103 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
index 1cf2989..d4b27fc 100644
--- a/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
+++ b/OpenSim/Region/ExtensionsScriptModule/Engines/CSharp/CSharpScriptEngine.cs
@@ -1,103 +1,103 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.CodeDom.Compiler; 29using System.CodeDom.Compiler;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using Microsoft.CSharp; 31using Microsoft.CSharp;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33
34namespace OpenSim.Region.ExtensionsScriptModule.CSharp 34namespace OpenSim.Region.ExtensionsScriptModule.CSharp
35{ 35{
36 public class CSharpScriptEngine : IScriptCompiler 36 public class CSharpScriptEngine : IScriptCompiler
37 { 37 {
38 public string FileExt() 38 public string FileExt()
39 { 39 {
40 return ".cs"; 40 return ".cs";
41 } 41 }
42 42
43 private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename) 43 private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
44 { 44 {
45 CompilerParameters compilerParams = new CompilerParameters(); 45 CompilerParameters compilerParams = new CompilerParameters();
46 CompilerResults compilerResults; 46 CompilerResults compilerResults;
47 compilerParams.GenerateExecutable = false; 47 compilerParams.GenerateExecutable = false;
48 compilerParams.GenerateInMemory = true; 48 compilerParams.GenerateInMemory = true;
49 compilerParams.IncludeDebugInformation = false; 49 compilerParams.IncludeDebugInformation = false;
50 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll"); 50 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
51 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); 51 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
52 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll"); 52 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
53 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); 53 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
54 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); 54 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
55 compilerParams.ReferencedAssemblies.Add("System.dll"); 55 compilerParams.ReferencedAssemblies.Add("System.dll");
56 56
57 compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); 57 compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
58 58
59 if (compilerResults.Errors.Count > 0) 59 if (compilerResults.Errors.Count > 0)
60 { 60 {
61 MainLog.Instance.Error("Compile errors"); 61 MainLog.Instance.Error("Compile errors");
62 foreach (CompilerError error in compilerResults.Errors) 62 foreach (CompilerError error in compilerResults.Errors)
63 { 63 {
64 MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); 64 MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
65 } 65 }
66 } 66 }
67 else 67 else
68 { 68 {
69 Dictionary<string,IScript> scripts = new Dictionary<string,IScript>(); 69 Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
70 70
71 foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) 71 foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
72 { 72 {
73 Type testInterface = pluginType.GetInterface("IScript", true); 73 Type testInterface = pluginType.GetInterface("IScript", true);
74 74
75 if (testInterface != null) 75 if (testInterface != null)
76 { 76 {
77 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); 77 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
78 78
79 string scriptName = "C#/" + script.Name; 79 string scriptName = "C#/" + script.Name;
80 Console.WriteLine("Script: " + scriptName + " loaded."); 80 Console.WriteLine("Script: " + scriptName + " loaded.");
81 81
82 if (!scripts.ContainsKey(scriptName)) 82 if (!scripts.ContainsKey(scriptName))
83 { 83 {
84 scripts.Add(scriptName, script); 84 scripts.Add(scriptName, script);
85 } 85 }
86 else 86 else
87 { 87 {
88 scripts[scriptName] = script; 88 scripts[scriptName] = script;
89 } 89 }
90 } 90 }
91 } 91 }
92 return scripts; 92 return scripts;
93 } 93 }
94 return null; 94 return null;
95 } 95 }
96 96
97 public Dictionary<string,IScript> compile(string filename) 97 public Dictionary<string,IScript> compile(string filename)
98 { 98 {
99 CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); 99 CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
100 return LoadDotNetScript(csharpProvider, filename); 100 return LoadDotNetScript(csharpProvider, filename);
101 } 101 }
102 } 102 }
103} 103}