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Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 7e4fa71..3b740e2 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Examples.SimpleModule
83 public event DeRezObject OnDeRezObject; 83 public event DeRezObject OnDeRezObject;
84 public event Action<IClientAPI> OnRegionHandShakeReply; 84 public event Action<IClientAPI> OnRegionHandShakeReply;
85 public event GenericCall1 OnRequestWearables; 85 public event GenericCall1 OnRequestWearables;
86 public event GenericCall1 OnCompleteMovementToRegion; 86 public event Action<IClientAPI, bool> OnCompleteMovementToRegion;
87 public event UpdateAgent OnPreAgentUpdate; 87 public event UpdateAgent OnPreAgentUpdate;
88 public event UpdateAgent OnAgentUpdate; 88 public event UpdateAgent OnAgentUpdate;
89 public event AgentRequestSit OnAgentRequestSit; 89 public event AgentRequestSit OnAgentRequestSit;
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Examples.SimpleModule
222 public event ScriptReset OnScriptReset; 222 public event ScriptReset OnScriptReset;
223 public event GetScriptRunning OnGetScriptRunning; 223 public event GetScriptRunning OnGetScriptRunning;
224 public event SetScriptRunning OnSetScriptRunning; 224 public event SetScriptRunning OnSetScriptRunning;
225 public event UpdateVector OnAutoPilotGo; 225 public event Action<Vector3, bool> OnAutoPilotGo;
226 226
227 public event TerrainUnacked OnUnackedTerrain; 227 public event TerrainUnacked OnUnackedTerrain;
228 228
@@ -663,7 +663,7 @@ namespace OpenSim.Region.Examples.SimpleModule
663 663
664 if (OnCompleteMovementToRegion != null) 664 if (OnCompleteMovementToRegion != null)
665 { 665 {
666 OnCompleteMovementToRegion(this); 666 OnCompleteMovementToRegion(this, true);
667 } 667 }
668 } 668 }
669 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) 669 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)