diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/ComplexObject.cs (renamed from OpenSim/Region/Examples/SimpleApp/ComplexObject.cs) | 250 |
1 files changed, 136 insertions, 114 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs index c09ed89..42f517c 100644 --- a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | |||
@@ -1,115 +1,137 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
33 | namespace SimpleApp | 33 | namespace OpenSim.Region.Examples.SimpleModule |
34 | { | 34 | { |
35 | public class ComplexObject : SceneObjectGroup | 35 | public class ComplexObject : SceneObjectGroup |
36 | { | 36 | { |
37 | private LLQuaternion m_rotationDirection; | 37 | private readonly LLQuaternion m_rotationDirection; |
38 | 38 | ||
39 | private class RotatingWheel : SceneObjectPart | 39 | protected override bool InSceneBackup |
40 | { | 40 | { |
41 | private LLQuaternion m_rotationDirection; | 41 | get |
42 | 42 | { | |
43 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, | 43 | return false; |
44 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) | 44 | } |
45 | : base( | 45 | } |
46 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.CreateCylinder(0.5f, 0.2f), groupPosition, offsetPosition | 46 | |
47 | ) | 47 | private class RotatingWheel : SceneObjectPart |
48 | { | 48 | { |
49 | m_rotationDirection = rotationDirection; | 49 | private readonly LLQuaternion m_rotationDirection; |
50 | } | 50 | |
51 | 51 | public RotatingWheel() | |
52 | public override void UpdateMovement() | 52 | { |
53 | { | 53 | |
54 | UpdateRotation(RotationOffset*m_rotationDirection); | 54 | } |
55 | } | 55 | |
56 | } | 56 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, |
57 | 57 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) | |
58 | public override void UpdateMovement() | 58 | : base( |
59 | { | 59 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition |
60 | UpdateGroupRotation(GroupRotation*m_rotationDirection); | 60 | ) |
61 | 61 | { | |
62 | base.UpdateMovement(); | 62 | m_rotationDirection = rotationDirection; |
63 | } | 63 | |
64 | 64 | Flags |= LLObject.ObjectFlags.Touch; | |
65 | 65 | } | |
66 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) | 66 | |
67 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | 67 | public override void UpdateMovement() |
68 | { | 68 | { |
69 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); | 69 | UpdateRotation(RotationOffset*m_rotationDirection); |
70 | 70 | } | |
71 | AddPart( | 71 | } |
72 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), | 72 | |
73 | new LLQuaternion(0.05f, 0, 0))); | 73 | public override void UpdateMovement() |
74 | AddPart( | 74 | { |
75 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), | 75 | UpdateGroupRotation(GroupRotation*m_rotationDirection); |
76 | new LLQuaternion(-0.05f, 0, 0))); | 76 | |
77 | 77 | base.UpdateMovement(); | |
78 | AddPart( | 78 | } |
79 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), | 79 | |
80 | new LLQuaternion(0.5f, 0, 0.05f))); | 80 | public ComplexObject() |
81 | AddPart( | 81 | { |
82 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), | 82 | |
83 | new LLQuaternion(-0.5f, 0, -0.05f))); | 83 | } |
84 | 84 | ||
85 | AddPart( | 85 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) |
86 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), | 86 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) |
87 | new LLQuaternion(0, 0.5f, 0.05f))); | 87 | { |
88 | AddPart( | 88 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); |
89 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), | 89 | |
90 | new LLQuaternion(0, -0.5f, -0.05f))); | 90 | AddPart( |
91 | 91 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), | |
92 | UpdateParentIDs(); | 92 | new LLQuaternion(0.05f, 0, 0))); |
93 | } | 93 | AddPart( |
94 | 94 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), | |
95 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | 95 | new LLQuaternion(-0.05f, 0, 0))); |
96 | { | 96 | |
97 | m_parts.Remove(part.UUID); | 97 | AddPart( |
98 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); | 98 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), |
99 | remoteClient.AddMoney(1); | 99 | new LLQuaternion(0.5f, 0, 0.05f))); |
100 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); | 100 | AddPart( |
101 | } | 101 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), |
102 | 102 | new LLQuaternion(-0.5f, 0, -0.05f))); | |
103 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | 103 | |
104 | { | 104 | AddPart( |
105 | if (m_parts.Count == 1) | 105 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), |
106 | { | 106 | new LLQuaternion(0, 0.5f, 0.05f))); |
107 | m_parts.Remove(m_rootPart.UUID); | 107 | AddPart( |
108 | m_scene.RemoveEntity(this); | 108 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), |
109 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); | 109 | new LLQuaternion(0, -0.5f, -0.05f))); |
110 | remoteClient.AddMoney(50); | 110 | |
111 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); | 111 | RootPart.Flags |= LLObject.ObjectFlags.Touch; |
112 | } | 112 | |
113 | } | 113 | UpdateParentIDs(); |
114 | } | 114 | } |
115 | |||
116 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | ||
117 | { | ||
118 | m_parts.Remove(part.UUID); | ||
119 | |||
120 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); | ||
121 | remoteClient.AddMoney(1); | ||
122 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); | ||
123 | } | ||
124 | |||
125 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | ||
126 | { | ||
127 | if (m_parts.Count == 1) | ||
128 | { | ||
129 | m_parts.Remove(m_rootPart.UUID); | ||
130 | m_scene.RemoveEntity(this); | ||
131 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); | ||
132 | remoteClient.AddMoney(50); | ||
133 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); | ||
134 | } | ||
135 | } | ||
136 | } | ||
115 | } \ No newline at end of file | 137 | } \ No newline at end of file |