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-rw-r--r--OpenSim/Region/Environment/Modules/FriendsModule.cs15
-rw-r--r--OpenSim/Region/Environment/Modules/InstantMessageModule.cs20
2 files changed, 20 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs
index e1d3e2a..4d06750 100644
--- a/OpenSim/Region/Environment/Modules/FriendsModule.cs
+++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs
@@ -45,8 +45,8 @@ namespace OpenSim.Region.Environment.Modules
45 45
46 private List<Scene> m_scene = new List<Scene>(); 46 private List<Scene> m_scene = new List<Scene>();
47 47
48
49 Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>(); 48 Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>();
49
50 Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>(); 50 Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>();
51 51
52 public void Initialise(Scene scene, IConfigSource config) 52 public void Initialise(Scene scene, IConfigSource config)
@@ -66,9 +66,6 @@ namespace OpenSim.Region.Environment.Modules
66 scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; 66 scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
67 scene.EventManager.OnMakeChildAgent += MakeChildAgent; 67 scene.EventManager.OnMakeChildAgent += MakeChildAgent;
68 scene.EventManager.OnClientClosed += ClientLoggedOut; 68 scene.EventManager.OnClientClosed += ClientLoggedOut;
69
70
71
72 } 69 }
73 public XmlRpcResponse processPresenceUpdate(XmlRpcRequest req) 70 public XmlRpcResponse processPresenceUpdate(XmlRpcRequest req)
74 { 71 {
@@ -90,10 +87,6 @@ namespace OpenSim.Region.Environment.Modules
90 client.OnDenyFriendRequest += OnDenyFriendRequest; 87 client.OnDenyFriendRequest += OnDenyFriendRequest;
91 client.OnTerminateFriendship += OnTerminateFriendship; 88 client.OnTerminateFriendship += OnTerminateFriendship;
92 89
93
94
95
96
97 } 90 }
98 91
99 private void ClientLoggedOut(LLUUID AgentId) 92 private void ClientLoggedOut(LLUUID AgentId)
@@ -144,9 +137,9 @@ namespace OpenSim.Region.Environment.Modules
144 137
145 } 138 }
146 } 139 }
147
148 }
149 140
141 }
142 #region FriendRequestHandling
150 private void OnInstantMessage(IClientAPI client,LLUUID fromAgentID, 143 private void OnInstantMessage(IClientAPI client,LLUUID fromAgentID,
151 LLUUID fromAgentSession, LLUUID toAgentID, 144 LLUUID fromAgentSession, LLUUID toAgentID,
152 LLUUID imSessionID, uint timestamp, string fromAgentName, 145 LLUUID imSessionID, uint timestamp, string fromAgentName,
@@ -293,7 +286,7 @@ namespace OpenSim.Region.Environment.Modules
293 new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), 286 new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID),
294 msg.binaryBucket); 287 msg.binaryBucket);
295 } 288 }
296 289 #endregion
297 private ScenePresence GetPresenceFromAgentID(LLUUID AgentID) 290 private ScenePresence GetPresenceFromAgentID(LLUUID AgentID)
298 { 291 {
299 ScenePresence returnAgent = null; 292 ScenePresence returnAgent = null;
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
index 8df2acb..70f3d99 100644
--- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
+++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
@@ -26,27 +26,39 @@
26* 26*
27*/ 27*/
28 28
29using System.Collections;
29using System.Collections.Generic; 30using System.Collections.Generic;
30using libsecondlife; 31using libsecondlife;
31using Nini.Config; 32using Nini.Config;
33using Nwc.XmlRpc;
32using OpenSim.Framework; 34using OpenSim.Framework;
33using OpenSim.Framework.Console; 35using OpenSim.Framework.Console;
34using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes; 37using OpenSim.Region.Environment.Scenes;
36 38
39
37namespace OpenSim.Region.Environment.Modules 40namespace OpenSim.Region.Environment.Modules
38{ 41{
39 public class InstantMessageModule : IRegionModule 42 public class InstantMessageModule : IRegionModule
40 { 43 {
41 private List<Scene> m_scenes = new List<Scene>(); 44 private List<Scene> m_scenes = new List<Scene>();
45 private Hashtable m_RegionInfoCache = new Hashtable();
42 46
43 public void Initialise(Scene scene, IConfigSource config) 47 public void Initialise(Scene scene, IConfigSource config)
44 { 48 {
45 if (!m_scenes.Contains(scene)) 49 lock (m_scenes)
46 { 50 {
47 m_scenes.Add(scene); 51 if (m_scenes.Count == 0)
48 scene.EventManager.OnNewClient += OnNewClient; 52 {
49 scene.EventManager.OnGridInstantMessageToIMModule += OnGridInstantMessage; 53 //scene.AddXmlRPCHandler("avatar_location_update", processPresenceUpdate);
54 }
55
56 if (!m_scenes.Contains(scene))
57 {
58 m_scenes.Add(scene);
59 scene.EventManager.OnNewClient += OnNewClient;
60 scene.EventManager.OnGridInstantMessageToIMModule += OnGridInstantMessage;
61 }
50 } 62 }
51 } 63 }
52 64