diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 5d99f22..3e5610c 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -335,7 +335,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
335 | objupdate.ObjectData[0].ParentID = 0; | 335 | objupdate.ObjectData[0].ParentID = 0; |
336 | objupdate.ObjectData[0].OwnerID = LLUUID.Zero; | 336 | objupdate.ObjectData[0].OwnerID = LLUUID.Zero; |
337 | objupdate.ObjectData[0].Scale = new LLVector3(1, 1, 1); | 337 | objupdate.ObjectData[0].Scale = new LLVector3(1, 1, 1); |
338 | objupdate.ObjectData[0].PCode = 47; | 338 | objupdate.ObjectData[0].PCode = (byte)PCode.Avatar; |
339 | objupdate.ObjectData[0].TextureEntry = ScenePresence.DefaultTexture; | 339 | objupdate.ObjectData[0].TextureEntry = ScenePresence.DefaultTexture; |
340 | 340 | ||
341 | objupdate.ObjectData[0].ID = av.LocalId; | 341 | objupdate.ObjectData[0].ID = av.LocalId; |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 19dbbc9..9466ab9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1121,7 +1121,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1121 | SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); | 1121 | SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); |
1122 | // if grass or tree, make phantom | 1122 | // if grass or tree, make phantom |
1123 | //rootPart.TrimPermissions(); | 1123 | //rootPart.TrimPermissions(); |
1124 | if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111)) | 1124 | if ((rootPart.Shape.PCode == (byte)PCode.Grass) || (rootPart.Shape.PCode == (byte)PCode.Tree) || (rootPart.Shape.PCode == (byte)PCode.NewTree)) |
1125 | { | 1125 | { |
1126 | rootPart.AddFlag(LLObject.ObjectFlags.Phantom); | 1126 | rootPart.AddFlag(LLObject.ObjectFlags.Phantom); |
1127 | //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; | 1127 | //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; |