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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs14
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 36d1f50..61300b5 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -191,7 +191,7 @@ namespace OpenSim.Region.Environment.Scenes
191 protected byte[] m_particleSystem = new byte[0]; 191 protected byte[] m_particleSystem = new byte[0];
192 protected ulong m_regionHandle; 192 protected ulong m_regionHandle;
193 protected LLQuaternion m_rotationOffset; 193 protected LLQuaternion m_rotationOffset;
194 protected PrimitiveBaseShape m_shape; 194 protected PrimitiveBaseShape m_shape = null;
195 protected LLUUID m_uuid; 195 protected LLUUID m_uuid;
196 protected LLVector3 m_velocity; 196 protected LLVector3 m_velocity;
197 197
@@ -696,8 +696,18 @@ namespace OpenSim.Region.Environment.Scenes
696 get { return m_shape; } 696 get { return m_shape; }
697 set 697 set
698 { 698 {
699 bool shape_changed = false;
700 // TODO: this should really be restricted to the right
701 // set of attributes on shape change. For instance,
702 // changing the lighting on a shape shouldn't cause
703 // this.
704 if (m_shape != null)
705 shape_changed = true;
706
699 m_shape = value; 707 m_shape = value;
700 TriggerScriptChangedEvent(Changed.SHAPE); 708
709 if (shape_changed)
710 TriggerScriptChangedEvent(Changed.SHAPE);
701 } 711 }
702 } 712 }
703 public LLVector3 Scale 713 public LLVector3 Scale