diff options
Diffstat (limited to '')
6 files changed, 170 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ITerrain.cs b/OpenSim/Region/Environment/Interfaces/ITerrain.cs new file mode 100644 index 0000000..a07168e --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/ITerrain.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | |||
6 | namespace OpenSim.Region.Environment.Interfaces | ||
7 | { | ||
8 | public interface ITerrain | ||
9 | { | ||
10 | bool Tainted(); | ||
11 | bool Tainted(int x, int y); | ||
12 | void ResetTaint(); | ||
13 | void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser); | ||
14 | void CheckHeightValues(); | ||
15 | float[] GetHeights1D(); | ||
16 | float[,] GetHeights2D(); | ||
17 | double[,] GetHeights2DD(); | ||
18 | void GetHeights1D(float[] heights); | ||
19 | void SetHeights2D(float[,] heights); | ||
20 | void SetHeights2D(double[,] heights); | ||
21 | void SwapRevertMaps(); | ||
22 | void SaveRevertMap(); | ||
23 | bool RunTerrainCmd(string[] args, ref string resultText, string simName); | ||
24 | void SetRange(float min, float max); | ||
25 | void LoadFromFileF64(string filename); | ||
26 | void LoadFromFileF32(string filename); | ||
27 | void LoadFromFileF32(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); | ||
28 | void LoadFromFileIMG(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); | ||
29 | void LoadFromFileSLRAW(string filename); | ||
30 | void WriteToFileF64(string filename); | ||
31 | void WriteToFileF32(string filename); | ||
32 | void WriteToFileRAW(string filename); | ||
33 | void WriteToFileHiRAW(string filename); | ||
34 | void SetSeed(int val); | ||
35 | void RaiseTerrain(double rx, double ry, double size, double amount); | ||
36 | void LowerTerrain(double rx, double ry, double size, double amount); | ||
37 | void FlattenTerrain(double rx, double ry, double size, double amount); | ||
38 | void NoiseTerrain(double rx, double ry, double size, double amount); | ||
39 | void RevertTerrain(double rx, double ry, double size, double amount); | ||
40 | void SmoothTerrain(double rx, double ry, double size, double amount); | ||
41 | void HillsGenerator(); | ||
42 | double GetHeight(int x, int y); | ||
43 | void ExportImage(string filename, string gradientmap); | ||
44 | byte[] ExportJpegImage(string gradientmap); | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs new file mode 100644 index 0000000..5d7e6a6 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Interfaces; | ||
8 | |||
9 | |||
10 | namespace OpenSim.Region.Environment.Modules | ||
11 | { | ||
12 | public class AssetDownloadModule : IRegionModule | ||
13 | { | ||
14 | private Scene m_scene; | ||
15 | |||
16 | public AssetDownloadModule() | ||
17 | { | ||
18 | |||
19 | } | ||
20 | |||
21 | public void Initialise(Scene scene) | ||
22 | { | ||
23 | m_scene = scene; | ||
24 | m_scene.EventManager.OnNewClient += NewClient; | ||
25 | } | ||
26 | |||
27 | public void PostInitialise() | ||
28 | { | ||
29 | |||
30 | } | ||
31 | |||
32 | public void CloseDown() | ||
33 | { | ||
34 | } | ||
35 | |||
36 | public string GetName() | ||
37 | { | ||
38 | return "AssetDownloadModule"; | ||
39 | } | ||
40 | |||
41 | public void NewClient(IClientAPI client) | ||
42 | { | ||
43 | } | ||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs new file mode 100644 index 0000000..960d68f --- /dev/null +++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Modules | ||
6 | { | ||
7 | public class FriendsModule | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs new file mode 100644 index 0000000..ef2f224 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Modules | ||
6 | { | ||
7 | public class InstantMessageModule | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs new file mode 100644 index 0000000..3659292 --- /dev/null +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Modules | ||
6 | { | ||
7 | public class InventoryModule | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs new file mode 100644 index 0000000..a92566d --- /dev/null +++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs | |||
@@ -0,0 +1,49 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | using OpenSim.Region.Environment.Interfaces; | ||
8 | |||
9 | namespace OpenSim.Region.Environment.Modules | ||
10 | { | ||
11 | public class TextureDownloadModule :IRegionModule | ||
12 | { | ||
13 | private Scene m_scene; | ||
14 | |||
15 | public TextureDownloadModule() | ||
16 | { | ||
17 | |||
18 | } | ||
19 | |||
20 | public void Initialise(Scene scene) | ||
21 | { | ||
22 | m_scene = scene; | ||
23 | m_scene.EventManager.OnNewClient += NewClient; | ||
24 | } | ||
25 | |||
26 | public void PostInitialise() | ||
27 | { | ||
28 | |||
29 | } | ||
30 | |||
31 | public void CloseDown() | ||
32 | { | ||
33 | } | ||
34 | |||
35 | public string GetName() | ||
36 | { | ||
37 | return "TextureDownloadModule"; | ||
38 | } | ||
39 | |||
40 | public void NewClient(IClientAPI client) | ||
41 | { | ||
42 | } | ||
43 | |||
44 | public void TextureAssetCallback(LLUUID texture, byte[] data) | ||
45 | { | ||
46 | |||
47 | } | ||
48 | } | ||
49 | } | ||