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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 25c6d91..e84a24e 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -900,13 +900,17 @@ namespace OpenSim.Region.Environment.Scenes
900 public void loadAllLandObjectsFromStorage() 900 public void loadAllLandObjectsFromStorage()
901 { 901 {
902 MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); 902 MainLog.Instance.Verbose("SCENE", "Loading land objects from storage");
903 MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: DataStore.LoadLandObjects");
903 List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); 904 List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID);
905
904 if (landData.Count == 0) 906 if (landData.Count == 0)
905 { 907 {
908 MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: NoLandDataFromStorage()");
906 m_LandManager.NoLandDataFromStorage(); 909 m_LandManager.NoLandDataFromStorage();
907 } 910 }
908 else 911 else
909 { 912 {
913 MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: IncomingLandObjectsFromStorage(landData)");
910 m_LandManager.IncomingLandObjectsFromStorage(landData); 914 m_LandManager.IncomingLandObjectsFromStorage(landData);
911 } 915 }
912 MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); 916 MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage");