diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f3564d1..9e13fe7 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -900,24 +900,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
900 | public void loadAllLandObjectsFromStorage() | 900 | public void loadAllLandObjectsFromStorage() |
901 | { | 901 | { |
902 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); | 902 | MainLog.Instance.Verbose("SCENE", "Loading land objects from storage"); |
903 | // TODO: REMOVE (TEDD) | ||
904 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: DataStore.LoadLandObjects"); | ||
905 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); | 903 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(RegionInfo.RegionID); |
906 | 904 | ||
907 | if (landData.Count == 0) | 905 | if (landData.Count == 0) |
908 | { | 906 | { |
909 | // TODO: REMOVE (TEDD) | ||
910 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: NoLandDataFromStorage()"); | ||
911 | m_LandManager.NoLandDataFromStorage(); | 907 | m_LandManager.NoLandDataFromStorage(); |
912 | } | 908 | } |
913 | else | 909 | else |
914 | { | 910 | { |
915 | // TODO: REMOVE (TEDD) | ||
916 | MainLog.Instance.Verbose("SCENE", "LandObjLoad debug: IncomingLandObjectsFromStorage(landData)"); | ||
917 | m_LandManager.IncomingLandObjectsFromStorage(landData); | 911 | m_LandManager.IncomingLandObjectsFromStorage(landData); |
918 | } | 912 | } |
919 | // TODO: REMOVE (TEDD) | ||
920 | MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); | ||
921 | } | 913 | } |
922 | 914 | ||
923 | #endregion | 915 | #endregion |