diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 41 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneBase.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 33 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneManager.cs | 22 |
4 files changed, 77 insertions, 22 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index fd17d56..a9791ee 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
216 | m_regionHandle = m_regInfo.RegionHandle; | 216 | m_regionHandle = m_regInfo.RegionHandle; |
217 | m_regionName = m_regInfo.RegionName; | 217 | m_regionName = m_regInfo.RegionName; |
218 | m_datastore = m_regInfo.DataStore; | 218 | m_datastore = m_regInfo.DataStore; |
219 | RegisterRegionWithComms(); | 219 | |
220 | m_physicalPrim = physicalPrim; | 220 | m_physicalPrim = physicalPrim; |
221 | m_sendTasksToChild = SendTasksToChild; | 221 | m_sendTasksToChild = SendTasksToChild; |
222 | 222 | ||
@@ -244,6 +244,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
244 | 244 | ||
245 | httpListener = httpServer; | 245 | httpListener = httpServer; |
246 | m_dumpAssetsToFile = dumpAssetsToFile; | 246 | m_dumpAssetsToFile = dumpAssetsToFile; |
247 | RegisterRegionWithComms(); | ||
247 | } | 248 | } |
248 | 249 | ||
249 | #endregion | 250 | #endregion |
@@ -257,21 +258,29 @@ namespace OpenSim.Region.Environment.Scenes | |||
257 | m_eventManager.OnPermissionError += SendPermissionAlert; | 258 | m_eventManager.OnPermissionError += SendPermissionAlert; |
258 | } | 259 | } |
259 | 260 | ||
260 | public override void OtherRegionUp(RegionInfo otherRegion) | 261 | public override bool OtherRegionUp(RegionInfo otherRegion) |
261 | { | 262 | { |
262 | // Another region is up. We have to tell all our ScenePresences about it | 263 | // Another region is up. We have to tell all our ScenePresences about it |
263 | // This fails to get the desired effect and needs further work. | 264 | // This fails to get the desired effect and needs further work. |
264 | 265 | try | |
265 | ForEachScenePresence(delegate(ScenePresence agent) | ||
266 | { | 266 | { |
267 | if (!(agent.IsChildAgent)) | 267 | |
268 | { | 268 | ForEachScenePresence(delegate(ScenePresence agent) |
269 | InformClientOfNeighbor(agent, otherRegion); | 269 | { |
270 | this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); | 270 | if (!(agent.IsChildAgent)) |
271 | 271 | { | |
272 | this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); | ||
273 | InformClientOfNeighbor(agent, otherRegion); | ||
274 | } | ||
272 | } | 275 | } |
276 | |||
277 | ); | ||
273 | } | 278 | } |
274 | ); | 279 | catch (System.NullReferenceException) |
280 | { | ||
281 | // This means that we're not booted up completely yet. | ||
282 | } | ||
283 | return true; | ||
275 | } | 284 | } |
276 | public virtual void Restart(float seconds) | 285 | public virtual void Restart(float seconds) |
277 | { | 286 | { |
@@ -1068,9 +1077,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1068 | m_sceneGridService.OnExpectUser += NewUserConnection; | 1077 | m_sceneGridService.OnExpectUser += NewUserConnection; |
1069 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; | 1078 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; |
1070 | m_sceneGridService.OnCloseAgentConnection += CloseConnection; | 1079 | m_sceneGridService.OnCloseAgentConnection += CloseConnection; |
1080 | m_sceneGridService.OnRegionUp += OtherRegionUp; | ||
1081 | // Tell Other regions that I'm here. | ||
1082 | m_sceneGridService.InformNeighborsThatRegionisUp(RegionInfo); | ||
1071 | } | 1083 | } |
1072 | public void UnRegisterReginWithComms() | 1084 | public void UnRegisterReginWithComms() |
1073 | { | 1085 | { |
1086 | m_sceneGridService.OnRegionUp -= OtherRegionUp; | ||
1074 | m_sceneGridService.OnExpectUser -= NewUserConnection; | 1087 | m_sceneGridService.OnExpectUser -= NewUserConnection; |
1075 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; | 1088 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; |
1076 | m_sceneGridService.OnCloseAgentConnection -= CloseConnection; | 1089 | m_sceneGridService.OnCloseAgentConnection -= CloseConnection; |
@@ -1578,9 +1591,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1578 | /// <param name="action"></param> | 1591 | /// <param name="action"></param> |
1579 | public void ForEachScenePresence(Action<ScenePresence> action) | 1592 | public void ForEachScenePresence(Action<ScenePresence> action) |
1580 | { | 1593 | { |
1581 | foreach (ScenePresence presence in m_scenePresences.Values) | 1594 | // We don't want to try to send messages if there are no avatar. |
1595 | if (!(m_scenePresences.Equals(null))) | ||
1582 | { | 1596 | { |
1583 | action(presence); | 1597 | foreach (ScenePresence presence in m_scenePresences.Values) |
1598 | { | ||
1599 | action(presence); | ||
1600 | } | ||
1584 | } | 1601 | } |
1585 | } | 1602 | } |
1586 | 1603 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 4359374..2db3bdc 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -41,7 +41,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
41 | #region Events | 41 | #region Events |
42 | 42 | ||
43 | public event restart OnRestart; | 43 | public event restart OnRestart; |
44 | public event regionup OnRegionUp; | ||
45 | 44 | ||
46 | #endregion | 45 | #endregion |
47 | 46 | ||
@@ -160,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
160 | } | 159 | } |
161 | 160 | ||
162 | 161 | ||
163 | public abstract void OtherRegionUp(RegionInfo thisRegion); | 162 | public abstract bool OtherRegionUp(RegionInfo thisRegion); |
164 | 163 | ||
165 | 164 | ||
166 | #endregion | 165 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 9a10c51..ae44acb 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -21,6 +21,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
21 | public event ExpectUserDelegate OnExpectUser; | 21 | public event ExpectUserDelegate OnExpectUser; |
22 | public event CloseAgentConnection OnCloseAgentConnection; | 22 | public event CloseAgentConnection OnCloseAgentConnection; |
23 | public event PrimCrossing OnPrimCrossingIntoRegion; | 23 | public event PrimCrossing OnPrimCrossingIntoRegion; |
24 | public event RegionUp OnRegionUp; | ||
24 | 25 | ||
25 | 26 | ||
26 | public SceneCommunicationService(CommunicationsManager commsMan) | 27 | public SceneCommunicationService(CommunicationsManager commsMan) |
@@ -38,6 +39,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
38 | regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; | 39 | regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; |
39 | regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing; | 40 | regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing; |
40 | regionCommsHost.OnCloseAgentConnection += CloseConnection; | 41 | regionCommsHost.OnCloseAgentConnection += CloseConnection; |
42 | regionCommsHost.OnRegionUp += newRegionUp; | ||
41 | 43 | ||
42 | 44 | ||
43 | } | 45 | } |
@@ -45,12 +47,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
45 | 47 | ||
46 | public void Close() | 48 | public void Close() |
47 | { | 49 | { |
48 | regionCommsHost.OnExpectUser -= NewUserConnection; | 50 | if (regionCommsHost != null) |
49 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; | 51 | { |
50 | regionCommsHost.OnPrimCrossingIntoRegion -= PrimCrossing; | 52 | regionCommsHost.OnRegionUp -= newRegionUp; |
51 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; | 53 | regionCommsHost.OnExpectUser -= NewUserConnection; |
52 | m_commsProvider.GridService.DeregisterRegion(m_regionInfo); | 54 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; |
53 | regionCommsHost = null; | 55 | regionCommsHost.OnPrimCrossingIntoRegion -= PrimCrossing; |
56 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; | ||
57 | m_commsProvider.GridService.DeregisterRegion(m_regionInfo); | ||
58 | regionCommsHost = null; | ||
59 | } | ||
54 | } | 60 | } |
55 | 61 | ||
56 | #region CommsManager Event handlers | 62 | #region CommsManager Event handlers |
@@ -59,6 +65,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
59 | /// </summary> | 65 | /// </summary> |
60 | /// <param name="regionHandle"></param> | 66 | /// <param name="regionHandle"></param> |
61 | /// <param name="agent"></param> | 67 | /// <param name="agent"></param> |
68 | /// | ||
62 | protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) | 69 | protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) |
63 | { | 70 | { |
64 | if (OnExpectUser != null) | 71 | if (OnExpectUser != null) |
@@ -67,6 +74,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
67 | } | 74 | } |
68 | } | 75 | } |
69 | 76 | ||
77 | protected bool newRegionUp(RegionInfo region) | ||
78 | { | ||
79 | if (OnRegionUp != null) | ||
80 | { | ||
81 | OnRegionUp(region); | ||
82 | } | ||
83 | return true; | ||
84 | } | ||
85 | |||
70 | protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 86 | protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) |
71 | { | 87 | { |
72 | if (OnAvatarCrossingIntoRegion != null) | 88 | if (OnAvatarCrossingIntoRegion != null) |
@@ -249,6 +265,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
249 | return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); | 265 | return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); |
250 | } | 266 | } |
251 | 267 | ||
268 | public void InformNeighborsThatRegionisUp(RegionInfo region) | ||
269 | { | ||
270 | bool val = m_commsProvider.InterRegion.RegionUp(region); | ||
271 | } | ||
272 | |||
252 | public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical) | 273 | public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical) |
253 | { | 274 | { |
254 | return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical); | 275 | return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical); |
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 4360d97..c28269e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -121,17 +121,35 @@ namespace OpenSim.Region.Environment.Scenes | |||
121 | 121 | ||
122 | public void SendSimOnlineNotification(ulong regionHandle) | 122 | public void SendSimOnlineNotification(ulong regionHandle) |
123 | { | 123 | { |
124 | RegionInfo Result = null; | ||
124 | 125 | ||
125 | for (int i = 0; i < m_localScenes.Count; i++) | 126 | for (int i = 0; i < m_localScenes.Count; i++) |
126 | { | 127 | { |
127 | if (m_localScenes[i].RegionInfo.RegionHandle != regionHandle) | 128 | |
129 | if (m_localScenes[i].RegionInfo.RegionHandle == regionHandle) | ||
128 | { | 130 | { |
131 | |||
129 | // Inform other regions to tell their avatar about me | 132 | // Inform other regions to tell their avatar about me |
130 | m_localScenes[i].OtherRegionUp(m_localScenes[i].RegionInfo); | 133 | Result = m_localScenes[i].RegionInfo; |
131 | } | 134 | } |
132 | } | 135 | } |
136 | if (!(Result.Equals(null))) | ||
137 | { | ||
138 | for (int i = 0; i < m_localScenes.Count; i++) | ||
139 | { | ||
133 | 140 | ||
141 | if (m_localScenes[i].RegionInfo.RegionHandle != regionHandle) | ||
142 | { | ||
134 | 143 | ||
144 | // Inform other regions to tell their avatar about me | ||
145 | //m_localScenes[i].OtherRegionUp(Result); | ||
146 | } | ||
147 | } | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | MainLog.Instance.Error("REGION", "Unable to notify Other regions of this Region coming up"); | ||
152 | } | ||
135 | } | 153 | } |
136 | public void SaveCurrentSceneToXml(string filename) | 154 | public void SaveCurrentSceneToXml(string filename) |
137 | { | 155 | { |