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1using System;
2using System.Collections.Generic;
3using System.Text;
4using Key = libsecondlife.LLUUID;
5using Rotation = libsecondlife.LLQuaternion;
6using Vector = libsecondlife.LLVector3;
7using LSLList = System.Collections.Generic.List<string>;
8
9
10using OpenSim.Region.Environment.Scenes;
11
12namespace OpenSim.Region.Scripting
13{
14 // This class is to be used for engines which may not be able to access the Scene directly.
15 // Scene access is preffered, but obviously not possible on some non-.NET languages.
16 public class ScriptAPI
17 {
18 Scene scene;
19 ScriptInterpretedAPI interpretedAPI;
20
21 public ScriptAPI(Scene world, Key taskID)
22 {
23 scene = world;
24 interpretedAPI = new ScriptInterpretedAPI(world, taskID);
25 }
26
27 public Object CallMethod(String method, Object[] args)
28 {
29 return null;
30 }
31 }
32}