diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/UndoState.cs | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Scenes/UndoState.cs b/OpenSim/Region/Environment/Scenes/UndoState.cs index f16bb34..daabd8d 100644 --- a/OpenSim/Region/Environment/Scenes/UndoState.cs +++ b/OpenSim/Region/Environment/Scenes/UndoState.cs | |||
@@ -32,8 +32,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
32 | public class UndoState | 32 | public class UndoState |
33 | { | 33 | { |
34 | public LLVector3 Position = LLVector3.Zero; | 34 | public LLVector3 Position = LLVector3.Zero; |
35 | public LLQuaternion Rotation = LLQuaternion.Identity; | ||
36 | public LLVector3 Scale = LLVector3.Zero; | 35 | public LLVector3 Scale = LLVector3.Zero; |
36 | public LLQuaternion Rotation = LLQuaternion.Identity; | ||
37 | 37 | ||
38 | public UndoState(LLVector3 pos, LLQuaternion rot, LLVector3 scale) | 38 | public UndoState(LLVector3 pos, LLQuaternion rot, LLVector3 scale) |
39 | { | 39 | { |
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
41 | Rotation = rot; | 41 | Rotation = rot; |
42 | Scale = scale; | 42 | Scale = scale; |
43 | } | 43 | } |
44 | 44 | ||
45 | public UndoState(SceneObjectPart part) | 45 | public UndoState(SceneObjectPart part) |
46 | { | 46 | { |
47 | if (part != null) | 47 | if (part != null) |
@@ -50,20 +50,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
50 | { | 50 | { |
51 | Position = part.AbsolutePosition; | 51 | Position = part.AbsolutePosition; |
52 | Rotation = part.RotationOffset; | 52 | Rotation = part.RotationOffset; |
53 | |||
53 | } | 54 | } |
54 | else | 55 | else |
55 | { | 56 | { |
56 | Position = part.GroupPosition; | 57 | Position = part.GroupPosition; |
57 | Rotation = part.RotationOffset; | 58 | Rotation = part.RotationOffset; |
58 | Scale = part.Shape.Scale; | 59 | Scale = part.Shape.Scale; |
60 | |||
59 | } | 61 | } |
60 | } | 62 | } |
61 | } | 63 | } |
62 | 64 | ||
63 | public UndoState() | ||
64 | { | ||
65 | } | ||
66 | |||
67 | public bool Compare(SceneObjectPart part) | 65 | public bool Compare(SceneObjectPart part) |
68 | { | 66 | { |
69 | if (part != null) | 67 | if (part != null) |
@@ -81,6 +79,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
81 | return true; | 79 | return true; |
82 | else | 80 | else |
83 | return false; | 81 | return false; |
82 | |||
84 | } | 83 | } |
85 | } | 84 | } |
86 | return false; | 85 | return false; |
@@ -91,7 +90,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
91 | if (part != null) | 90 | if (part != null) |
92 | { | 91 | { |
93 | part.m_undoing = true; | 92 | part.m_undoing = true; |
94 | 93 | ||
95 | if (part.ParentID == 0) | 94 | if (part.ParentID == 0) |
96 | { | 95 | { |
97 | part.ParentGroup.AbsolutePosition = Position; | 96 | part.ParentGroup.AbsolutePosition = Position; |
@@ -106,7 +105,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
106 | part.ScheduleTerseUpdate(); | 105 | part.ScheduleTerseUpdate(); |
107 | } | 106 | } |
108 | part.m_undoing = false; | 107 | part.m_undoing = false; |
108 | |||
109 | } | 109 | } |
110 | } | 110 | } |
111 | |||
112 | public UndoState() | ||
113 | { | ||
114 | } | ||
111 | } | 115 | } |
112 | } \ No newline at end of file | 116 | } |