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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs b/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs
index 6d911f1..4982613 100644
--- a/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs
@@ -175,6 +175,8 @@ namespace OpenSim.Region.Environment.Scenes
175 public void CreatePrimFromXml(string xmlData) 175 public void CreatePrimFromXml(string xmlData)
176 { 176 {
177 SceneObjectGroup obj = new SceneObjectGroup(xmlData); 177 SceneObjectGroup obj = new SceneObjectGroup(xmlData);
178 LLVector3 receivedVelocity = obj.RootPart.Velocity;
179 //System.Console.WriteLine(obj.RootPart.Velocity.ToString());
178 m_innerScene.AddEntityFromStorage(obj); 180 m_innerScene.AddEntityFromStorage(obj);
179 181
180 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); 182 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID);
@@ -191,6 +193,8 @@ namespace OpenSim.Region.Environment.Scenes
191 new Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, 193 new Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X,
192 rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics); 194 rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics);
193 rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); 195 rootPart.DoPhysicsPropertyUpdate(UsePhysics, true);
196 rootPart.Velocity = receivedVelocity;
197
194 } 198 }
195 } 199 }
196 200