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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 042a4fb..807fd8c 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -600,7 +600,7 @@ namespace OpenSim.Region.Environment.Scenes
600 { 600 {
601 m_pendingObjects = new Queue<SceneObjectGroup>(); 601 m_pendingObjects = new Queue<SceneObjectGroup>();
602 602
603 List<EntityBase> ents = new List<EntityBase>(m_scene.Entities.Values); 603 List<EntityBase> ents = new List<EntityBase>(m_scene.Entities);
604 if (!m_isChildAgent) // Proximity sort makes no sense for 604 if (!m_isChildAgent) // Proximity sort makes no sense for
605 { // Child agents 605 { // Child agents
606 ents.Sort(delegate(EntityBase a, EntityBase b) 606 ents.Sort(delegate(EntityBase a, EntityBase b)