diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index fa2b36a..124b426 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -66,6 +66,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
66 | protected RegionInfo m_regionInfo; | 66 | protected RegionInfo m_regionInfo; |
67 | protected ulong crossingFromRegion = 0; | 67 | protected ulong crossingFromRegion = 0; |
68 | 68 | ||
69 | private IScenePresenceBody m_body; | ||
70 | |||
69 | private Vector3[] Dir_Vectors = new Vector3[6]; | 71 | private Vector3[] Dir_Vectors = new Vector3[6]; |
70 | private enum Dir_ControlFlags | 72 | private enum Dir_ControlFlags |
71 | { | 73 | { |
@@ -169,6 +171,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT | 171 | Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT |
170 | Dir_Vectors[4] = new Vector3(0, 0, 1); //UP | 172 | Dir_Vectors[4] = new Vector3(0, 0, 1); //UP |
171 | Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN | 173 | Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN |
174 | |||
175 | //tempoary until we move some code into the body classes | ||
176 | this.m_body = new ChildAgent(); | ||
172 | 177 | ||
173 | } | 178 | } |
174 | #endregion | 179 | #endregion |