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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index fa2b36a..124b426 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -66,6 +66,8 @@ namespace OpenSim.Region.Environment.Scenes
66 protected RegionInfo m_regionInfo; 66 protected RegionInfo m_regionInfo;
67 protected ulong crossingFromRegion = 0; 67 protected ulong crossingFromRegion = 0;
68 68
69 private IScenePresenceBody m_body;
70
69 private Vector3[] Dir_Vectors = new Vector3[6]; 71 private Vector3[] Dir_Vectors = new Vector3[6];
70 private enum Dir_ControlFlags 72 private enum Dir_ControlFlags
71 { 73 {
@@ -169,6 +171,9 @@ namespace OpenSim.Region.Environment.Scenes
169 Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT 171 Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT
170 Dir_Vectors[4] = new Vector3(0, 0, 1); //UP 172 Dir_Vectors[4] = new Vector3(0, 0, 1); //UP
171 Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN 173 Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN
174
175 //tempoary until we move some code into the body classes
176 this.m_body = new ChildAgent();
172 177
173 } 178 }
174 #endregion 179 #endregion