diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 7b7c595..1f8e5bb 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
88 | public delegate void SignificantClientMovement(IClientAPI remote_client); | 88 | public delegate void SignificantClientMovement(IClientAPI remote_client); |
89 | public event SignificantClientMovement OnSignificantClientMovement; | 89 | public event SignificantClientMovement OnSignificantClientMovement; |
90 | 90 | ||
91 | public List<SceneObjectGroup> InterestList = new List<SceneObjectGroup>(); | 91 | //public List<SceneObjectGroup> InterestList = new List<SceneObjectGroup>(); |
92 | 92 | ||
93 | // private Queue<SceneObjectGroup> m_fullGroupUpdates = new Queue<SceneObjectGroup>(); | 93 | // private Queue<SceneObjectGroup> m_fullGroupUpdates = new Queue<SceneObjectGroup>(); |
94 | // private Queue<SceneObjectGroup> m_terseGroupUpdates = new Queue<SceneObjectGroup>(); | 94 | // private Queue<SceneObjectGroup> m_terseGroupUpdates = new Queue<SceneObjectGroup>(); |
@@ -198,6 +198,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
198 | //temporary until we move some code into the body classes | 198 | //temporary until we move some code into the body classes |
199 | this.m_body = new ChildAgent(); | 199 | this.m_body = new ChildAgent(); |
200 | 200 | ||
201 | if (newAvatar) | ||
202 | { | ||
203 | //do we need to use newAvatar? not sure so have added this to kill the compile warning | ||
204 | } | ||
205 | |||
201 | } | 206 | } |
202 | #endregion | 207 | #endregion |
203 | 208 | ||