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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 00e5548..d2d8335 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -42,7 +42,6 @@ using OpenSim.Region.Interfaces;
42using OpenSim.Region.Physics.Manager; 42using OpenSim.Region.Physics.Manager;
43using OSD = OpenMetaverse.StructuredData.OSD; 43using OSD = OpenMetaverse.StructuredData.OSD;
44 44
45
46namespace OpenSim.Region.Environment.Scenes 45namespace OpenSim.Region.Environment.Scenes
47{ 46{
48 enum ScriptControlled : uint 47 enum ScriptControlled : uint
@@ -2757,7 +2756,6 @@ namespace OpenSim.Region.Environment.Scenes
2757 2756
2758 static ScenePresence() 2757 static ScenePresence()
2759 { 2758 {
2760
2761 Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); 2759 Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture();
2762 DefaultTexture = textu.ToBytes(); 2760 DefaultTexture = textu.ToBytes();
2763 } 2761 }