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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 57b717c..b24ee8a 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -2293,8 +2293,8 @@ namespace OpenSim.Region.Environment.Scenes
2293 { 2293 {
2294 // Set the parent localID to 0 so it transfers over properly. 2294 // Set the parent localID to 0 so it transfers over properly.
2295 gobj.RootPart.SetParentLocalId(0); 2295 gobj.RootPart.SetParentLocalId(0);
2296 gobj.RootPart.m_IsAttachment = false; 2296 gobj.RootPart.IsAttachment = false;
2297 gobj.AbsolutePosition = gobj.RootPart.m_attachedPos; 2297 gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
2298 gobj.RootPart.LastOwnerID = gobj.GetFromAssetID(); 2298 gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
2299 m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj); 2299 m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj);
2300 } 2300 }