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-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 19532e6..19f0f9c 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -39,7 +39,7 @@ using OpenSim.Region.Environment.Interfaces;
39using OpenSim.Region.Environment.Types; 39using OpenSim.Region.Environment.Types;
40using OpenSim.Region.Interfaces; 40using OpenSim.Region.Interfaces;
41using OpenSim.Region.Physics.Manager; 41using OpenSim.Region.Physics.Manager;
42using LLSD = OpenMetaverse.StructuredData.LLSD; 42using OSD = OpenMetaverse.StructuredData.OSD;
43 43
44 44
45namespace OpenSim.Region.Environment.Scenes 45namespace OpenSim.Region.Environment.Scenes
@@ -2171,7 +2171,7 @@ namespace OpenSim.Region.Environment.Scenes
2171 } 2171 }
2172 2172
2173 Vector3 vel = m_velocity; 2173 Vector3 vel = m_velocity;
2174 ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); 2174 ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize));
2175 SimpleRegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle); 2175 SimpleRegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle);
2176 if (neighbourRegion != null && ValidateAttachments()) 2176 if (neighbourRegion != null && ValidateAttachments())
2177 { 2177 {
@@ -2209,7 +2209,7 @@ namespace OpenSim.Region.Environment.Scenes
2209 if (eq != null) 2209 if (eq != null)
2210 { 2210 {
2211 2211
2212 LLSD Item = EventQueueHelper.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, 2212 OSD Item = EventQueueHelper.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint,
2213 capsPath, UUID, ControllingClient.SessionId); 2213 capsPath, UUID, ControllingClient.SessionId);
2214 eq.Enqueue(Item, UUID); 2214 eq.Enqueue(Item, UUID);
2215 } 2215 }