diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | 170 |
1 files changed, 85 insertions, 85 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs index dbb5d3f..c2599a1 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | |||
@@ -1,85 +1,85 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using libsecondlife.Packets; | 29 | using libsecondlife.Packets; |
30 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
33 | { | 33 | { |
34 | partial class ScenePresence | 34 | partial class ScenePresence |
35 | { | 35 | { |
36 | public class Avatar : IScenePresenceBody | 36 | public class Avatar : IScenePresenceBody |
37 | { | 37 | { |
38 | public Avatar() | 38 | public Avatar() |
39 | { | 39 | { |
40 | 40 | ||
41 | } | 41 | } |
42 | 42 | ||
43 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | 43 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) |
44 | { | 44 | { |
45 | } | 45 | } |
46 | 46 | ||
47 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | 47 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) |
48 | { | 48 | { |
49 | } | 49 | } |
50 | 50 | ||
51 | public void SendOurAppearance(IClientAPI OurClient) | 51 | public void SendOurAppearance(IClientAPI OurClient) |
52 | { | 52 | { |
53 | } | 53 | } |
54 | 54 | ||
55 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | 55 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) |
56 | { | 56 | { |
57 | } | 57 | } |
58 | } | 58 | } |
59 | 59 | ||
60 | public class ChildAgent : IScenePresenceBody //is a ghost | 60 | public class ChildAgent : IScenePresenceBody //is a ghost |
61 | { | 61 | { |
62 | public ChildAgent() | 62 | public ChildAgent() |
63 | { | 63 | { |
64 | 64 | ||
65 | } | 65 | } |
66 | 66 | ||
67 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | 67 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) |
68 | { | 68 | { |
69 | } | 69 | } |
70 | 70 | ||
71 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | 71 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) |
72 | { | 72 | { |
73 | } | 73 | } |
74 | 74 | ||
75 | public void SendOurAppearance(IClientAPI OurClient) | 75 | public void SendOurAppearance(IClientAPI OurClient) |
76 | { | 76 | { |
77 | } | 77 | } |
78 | 78 | ||
79 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | 79 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) |
80 | { | 80 | { |
81 | } | 81 | } |
82 | } | 82 | } |
83 | } | 83 | } |
84 | 84 | ||
85 | } | 85 | } |