diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs | 148 |
1 files changed, 74 insertions, 74 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs index d1f75ed..e88ee71 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs | |||
@@ -1,74 +1,74 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Xml; | 29 | using System.Xml; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
33 | { | 33 | { |
34 | partial class ScenePresence | 34 | partial class ScenePresence |
35 | { | 35 | { |
36 | public class AvatarAnimations | 36 | public class AvatarAnimations |
37 | { | 37 | { |
38 | 38 | ||
39 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | 39 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); |
40 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | 40 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); |
41 | 41 | ||
42 | public AvatarAnimations() | 42 | public AvatarAnimations() |
43 | { | 43 | { |
44 | } | 44 | } |
45 | 45 | ||
46 | public void LoadAnims() | 46 | public void LoadAnims() |
47 | { | 47 | { |
48 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); | 48 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); |
49 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | 49 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); |
50 | 50 | ||
51 | XmlDocument doc = new XmlDocument(); | 51 | XmlDocument doc = new XmlDocument(); |
52 | doc.Load(reader); | 52 | doc.Load(reader); |
53 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) | 53 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) |
54 | { | 54 | { |
55 | 55 | ||
56 | if (nod.Attributes["name"] != null) | 56 | if (nod.Attributes["name"] != null) |
57 | { | 57 | { |
58 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); | 58 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); |
59 | } | 59 | } |
60 | 60 | ||
61 | } | 61 | } |
62 | 62 | ||
63 | reader.Close(); | 63 | reader.Close(); |
64 | 64 | ||
65 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | 65 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); |
66 | 66 | ||
67 | foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID) | 67 | foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID) |
68 | { | 68 | { |
69 | AnimsNames.Add(kp.Value, kp.Key); | 69 | AnimsNames.Add(kp.Value, kp.Key); |
70 | } | 70 | } |
71 | } | 71 | } |
72 | } | 72 | } |
73 | } | 73 | } |
74 | } | 74 | } |