diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 42df746..85351f4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -494,8 +494,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
494 | 494 | ||
495 | return m_velocity; | 495 | return m_velocity; |
496 | } | 496 | } |
497 | set { | 497 | |
498 | 498 | set | |
499 | { | ||
499 | m_velocity = value; | 500 | m_velocity = value; |
500 | if (PhysActor != null) | 501 | if (PhysActor != null) |
501 | { | 502 | { |
@@ -505,7 +506,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
505 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 506 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); |
506 | } | 507 | } |
507 | } | 508 | } |
508 | |||
509 | } | 509 | } |
510 | } | 510 | } |
511 | 511 | ||
@@ -913,9 +913,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
913 | return newobject; | 913 | return newobject; |
914 | } | 914 | } |
915 | 915 | ||
916 | /// <summary> | ||
917 | /// Apply physics to this part. | ||
918 | /// </summary> | ||
919 | /// <param name="rootObjectFlags"></param> | ||
920 | /// <param name="m_physicalPrim"></param> | ||
916 | public void ApplyPhysics(uint rootObjectFlags, bool m_physicalPrim) | 921 | public void ApplyPhysics(uint rootObjectFlags, bool m_physicalPrim) |
917 | { | 922 | { |
918 | |||
919 | bool isPhysical = (((rootObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0) && m_physicalPrim); | 923 | bool isPhysical = (((rootObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0) && m_physicalPrim); |
920 | bool isPhantom = ((rootObjectFlags & (uint) LLObject.ObjectFlags.Phantom) != 0); | 924 | bool isPhantom = ((rootObjectFlags & (uint) LLObject.ObjectFlags.Phantom) != 0); |
921 | 925 | ||