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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 0f36e82..256d6f8 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -1380,7 +1380,6 @@ if (m_shape != null) {
1380 if (!userExposed) 1380 if (!userExposed)
1381 dupe.PhysActor = null; 1381 dupe.PhysActor = null;
1382 1382
1383
1384 dupe._ownerID = AgentID; 1383 dupe._ownerID = AgentID;
1385 dupe._groupID = GroupID; 1384 dupe._groupID = GroupID;
1386 dupe.GroupPosition = GroupPosition; 1385 dupe.GroupPosition = GroupPosition;
@@ -1428,6 +1427,7 @@ if (m_shape != null) {
1428 bool UsePhysics = ((dupe.ObjectFlags & (uint)PrimFlags.Physics) != 0); 1427 bool UsePhysics = ((dupe.ObjectFlags & (uint)PrimFlags.Physics) != 0);
1429 dupe.DoPhysicsPropertyUpdate(UsePhysics, true); 1428 dupe.DoPhysicsPropertyUpdate(UsePhysics, true);
1430 } 1429 }
1430
1431 return dupe; 1431 return dupe;
1432 } 1432 }
1433 1433