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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index cce263c..b151d75 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -509,7 +509,7 @@ namespace OpenSim.Region.Environment.Scenes
509 invString.AddNameValueLine("asset_id", item.AssetID.ToString()); 509 invString.AddNameValueLine("asset_id", item.AssetID.ToString());
510 invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]); 510 invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
511 invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]); 511 invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
512 invString.AddNameValueLine("flags", "00000000"); 512 invString.AddNameValueLine("flags", Helpers.UIntToHexString(item.Flags));
513 513
514 invString.AddSaleStart(); 514 invString.AddSaleStart();
515 invString.AddNameValueLine("sale_type", "not"); 515 invString.AddNameValueLine("sale_type", "not");