diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs new file mode 100644 index 0000000..aab2291 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -0,0 +1,244 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Xml.Serialization; | ||
32 | |||
33 | using libsecondlife; | ||
34 | |||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Region.Environment.Interfaces; | ||
37 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
38 | |||
39 | namespace OpenSim.Region.Environment.Scenes | ||
40 | { | ||
41 | public partial class SceneObjectPart : IScriptHost | ||
42 | { | ||
43 | private string m_inventoryFileName = ""; | ||
44 | |||
45 | /// <summary> | ||
46 | /// The inventory folder for this prim | ||
47 | /// </summary> | ||
48 | private LLUUID m_folderID = LLUUID.Zero; | ||
49 | |||
50 | /// <summary> | ||
51 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see | ||
52 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. | ||
53 | /// </summary> | ||
54 | public LLUUID FolderID | ||
55 | { | ||
56 | get { return m_folderID; } | ||
57 | set { m_folderID = value; } | ||
58 | } | ||
59 | |||
60 | /// <summary> | ||
61 | /// Holds in memory prim inventory | ||
62 | /// </summary> | ||
63 | protected IDictionary<LLUUID, TaskInventoryItem> m_taskInventory | ||
64 | = new Dictionary<LLUUID, TaskInventoryItem>(); | ||
65 | |||
66 | [XmlIgnore] | ||
67 | public IDictionary<LLUUID, TaskInventoryItem> TaskInventory | ||
68 | { | ||
69 | get { return m_taskInventory; } | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Serial count for inventory file , used to tell if inventory has changed | ||
74 | /// no need for this to be part of Database backup | ||
75 | /// </summary> | ||
76 | protected uint m_inventorySerial = 0; | ||
77 | |||
78 | public uint InventorySerial | ||
79 | { | ||
80 | get { return m_inventorySerial; } | ||
81 | } | ||
82 | |||
83 | /// <summary> | ||
84 | /// Add an item to this prim's inventory. | ||
85 | /// </summary> | ||
86 | /// <param name="item"></param> | ||
87 | public void AddInventoryItem(TaskInventoryItem item) | ||
88 | { | ||
89 | item.parent_id = m_folderID; | ||
90 | item.creation_date = 1000; | ||
91 | item.ParentPartID = UUID; | ||
92 | m_taskInventory.Add(item.item_id, item); | ||
93 | m_inventorySerial++; | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Add a whole collection of items to the prim's inventory at once. We assume that the items already | ||
98 | /// have all their fields correctly filled out. | ||
99 | /// </summary> | ||
100 | /// <param name="items"></param> | ||
101 | public void AddInventoryItems(ICollection<TaskInventoryItem> items) | ||
102 | { | ||
103 | foreach (TaskInventoryItem item in items) | ||
104 | { | ||
105 | m_taskInventory.Add(item.item_id, item); | ||
106 | } | ||
107 | |||
108 | m_inventorySerial++; | ||
109 | } | ||
110 | |||
111 | public int RemoveInventoryItem(IClientAPI remoteClient, uint localID, LLUUID itemID) | ||
112 | { | ||
113 | if (localID == LocalID) | ||
114 | { | ||
115 | if (m_taskInventory.ContainsKey(itemID)) | ||
116 | { | ||
117 | string type = m_taskInventory[itemID].inv_type; | ||
118 | m_taskInventory.Remove(itemID); | ||
119 | m_inventorySerial++; | ||
120 | if (type == "lsl_text") | ||
121 | { | ||
122 | return 10; | ||
123 | } | ||
124 | else | ||
125 | { | ||
126 | return 0; | ||
127 | } | ||
128 | } | ||
129 | } | ||
130 | return -1; | ||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// | ||
135 | /// </summary> | ||
136 | /// <param name="client"></param> | ||
137 | /// <param name="localID"></param> | ||
138 | public bool GetInventoryFileName(IClientAPI client, uint localID) | ||
139 | { | ||
140 | if (m_inventorySerial > 0) | ||
141 | { | ||
142 | client.SendTaskInventory(m_uuid, (short) m_inventorySerial, | ||
143 | Helpers.StringToField(m_inventoryFileName)); | ||
144 | return true; | ||
145 | } | ||
146 | else | ||
147 | { | ||
148 | client.SendTaskInventory(m_uuid, 0, new byte[0]); | ||
149 | return false; | ||
150 | } | ||
151 | } | ||
152 | |||
153 | public void RequestInventoryFile(IXfer xferManager) | ||
154 | { | ||
155 | byte[] fileData = new byte[0]; | ||
156 | InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, UUID); | ||
157 | foreach (TaskInventoryItem item in m_taskInventory.Values) | ||
158 | { | ||
159 | invString.AddItemStart(); | ||
160 | invString.AddNameValueLine("item_id", item.item_id.ToString()); | ||
161 | invString.AddNameValueLine("parent_id", item.parent_id.ToString()); | ||
162 | |||
163 | invString.AddPermissionsStart(); | ||
164 | invString.AddNameValueLine("base_mask", "0x7FFFFFFF"); | ||
165 | invString.AddNameValueLine("owner_mask", "0x7FFFFFFF"); | ||
166 | invString.AddNameValueLine("group_mask", "0x7FFFFFFF"); | ||
167 | invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF"); | ||
168 | invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF"); | ||
169 | invString.AddNameValueLine("creator_id", item.creator_id.ToString()); | ||
170 | invString.AddNameValueLine("owner_id", item.owner_id.ToString()); | ||
171 | invString.AddNameValueLine("last_owner_id", item.last_owner_id.ToString()); | ||
172 | invString.AddNameValueLine("group_id", item.group_id.ToString()); | ||
173 | invString.AddSectionEnd(); | ||
174 | |||
175 | invString.AddNameValueLine("asset_id", item.asset_id.ToString()); | ||
176 | invString.AddNameValueLine("type", item.type); | ||
177 | invString.AddNameValueLine("inv_type", item.inv_type); | ||
178 | invString.AddNameValueLine("flags", "0x00"); | ||
179 | invString.AddNameValueLine("name", item.name + "|"); | ||
180 | invString.AddNameValueLine("desc", item.desc + "|"); | ||
181 | invString.AddNameValueLine("creation_date", item.creation_date.ToString()); | ||
182 | invString.AddSectionEnd(); | ||
183 | } | ||
184 | |||
185 | fileData = Helpers.StringToField(invString.BuildString); | ||
186 | |||
187 | // MainLog.Instance.Verbose( | ||
188 | // "PRIMINVENTORY", "RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData)); | ||
189 | |||
190 | if (fileData.Length > 2) | ||
191 | { | ||
192 | xferManager.AddNewFile(m_inventoryFileName, fileData); | ||
193 | } | ||
194 | } | ||
195 | |||
196 | public class InventoryStringBuilder | ||
197 | { | ||
198 | public string BuildString = ""; | ||
199 | |||
200 | public InventoryStringBuilder(LLUUID folderID, LLUUID parentID) | ||
201 | { | ||
202 | BuildString += "\tinv_object\t0\n\t{\n"; | ||
203 | AddNameValueLine("obj_id", folderID.ToString()); | ||
204 | AddNameValueLine("parent_id", parentID.ToString()); | ||
205 | AddNameValueLine("type", "category"); | ||
206 | AddNameValueLine("name", "Contents"); | ||
207 | AddSectionEnd(); | ||
208 | } | ||
209 | |||
210 | public void AddItemStart() | ||
211 | { | ||
212 | BuildString += "\tinv_item\t0\n"; | ||
213 | BuildString += "\t{\n"; | ||
214 | } | ||
215 | |||
216 | public void AddPermissionsStart() | ||
217 | { | ||
218 | BuildString += "\tpermissions 0\n"; | ||
219 | BuildString += "\t{\n"; | ||
220 | } | ||
221 | |||
222 | public void AddSectionEnd() | ||
223 | { | ||
224 | BuildString += "\t}\n"; | ||
225 | } | ||
226 | |||
227 | public void AddLine(string addLine) | ||
228 | { | ||
229 | BuildString += addLine; | ||
230 | } | ||
231 | |||
232 | public void AddNameValueLine(string name, string value) | ||
233 | { | ||
234 | BuildString += "\t\t"; | ||
235 | BuildString += name + "\t"; | ||
236 | BuildString += value + "\n"; | ||
237 | } | ||
238 | |||
239 | public void Close() | ||
240 | { | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | } | ||