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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index 641516e..2b13751 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -170,7 +170,7 @@ namespace OpenSim.Region.Environment.Scenes
170 else 170 else
171 { 171 {
172 string script = Helpers.FieldToUTF8String(asset.Data); 172 string script = Helpers.FieldToUTF8String(asset.Data);
173 m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID,item.ItemID,script); 173 m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId,item.ItemID,script);
174 m_parentGroup.AddActiveScriptCount(1); 174 m_parentGroup.AddActiveScriptCount(1);
175 ScheduleFullUpdate(); 175 ScheduleFullUpdate();
176 } 176 }
@@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Scenes
211 { 211 {
212 if (m_taskInventory.ContainsKey(itemId)) 212 if (m_taskInventory.ContainsKey(itemId))
213 { 213 {
214 m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId); 214 m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalId, itemId);
215 m_parentGroup.AddActiveScriptCount(-1); 215 m_parentGroup.AddActiveScriptCount(-1);
216 } 216 }
217 else 217 else