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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 08c8d59..890008d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -314,7 +314,7 @@ namespace OpenSim.Region.Environment.Scenes
314 /// may need to create a new Physics actor. 314 /// may need to create a new Physics actor.
315 if (dupe.RootPart.PhysActor != null) 315 if (dupe.RootPart.PhysActor != null)
316 { 316 {
317 dupe.RootPart.PhysActor = m_scene.phyScene.AddPrim( 317 dupe.RootPart.PhysActor = m_scene.PhysScene.AddPrim(
318 new PhysicsVector(dupe.RootPart.AbsolutePosition.X, dupe.RootPart.AbsolutePosition.Y, 318 new PhysicsVector(dupe.RootPart.AbsolutePosition.X, dupe.RootPart.AbsolutePosition.Y,
319 dupe.RootPart.AbsolutePosition.Z), 319 dupe.RootPart.AbsolutePosition.Z),
320 new PhysicsVector(dupe.RootPart.Scale.X, dupe.RootPart.Scale.Y, dupe.RootPart.Scale.Z), 320 new PhysicsVector(dupe.RootPart.Scale.X, dupe.RootPart.Scale.Y, dupe.RootPart.Scale.Z),