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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index efee81b..6fd0cf0 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1580,6 +1580,11 @@ namespace OpenSim.Region.Environment.Scenes
1580 List<ScenePresence> avatars = GetScenePresences(); 1580 List<ScenePresence> avatars = GetScenePresences();
1581 for (int i = 0; i < avatars.Count; i++) 1581 for (int i = 0; i < avatars.Count; i++)
1582 { 1582 {
1583 if (avatars[i].ParentID == LocalId)
1584 {
1585 avatars[i].StandUp();
1586 }
1587
1583 avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalID); 1588 avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalID);
1584 } 1589 }
1585 } 1590 }