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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 3948d31..8167c68 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -36,7 +36,7 @@ using log4net;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Framework.Communications; 37using OpenSim.Framework.Communications;
38using OpenSim.Region.Interfaces; 38using OpenSim.Region.Interfaces;
39using LLSD = OpenMetaverse.StructuredData.LLSD; 39using OSD = OpenMetaverse.StructuredData.OSD;
40 40
41namespace OpenSim.Region.Environment.Scenes 41namespace OpenSim.Region.Environment.Scenes
42{ 42{
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes
284 IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>(); 284 IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
285 if (eq != null) 285 if (eq != null)
286 { 286 {
287 LLSD Item = EventQueueHelper.EnableSimulator(regionHandle, endPoint); 287 OSD Item = EventQueueHelper.EnableSimulator(regionHandle, endPoint);
288 eq.Enqueue(Item, avatar.UUID); 288 eq.Enqueue(Item, avatar.UUID);
289 } 289 }
290 else 290 else
@@ -698,7 +698,7 @@ namespace OpenSim.Region.Environment.Scenes
698 698
699 if (eq != null) 699 if (eq != null)
700 { 700 {
701 LLSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint, 701 OSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
702 4, teleportFlags, capsPath, avatar.UUID); 702 4, teleportFlags, capsPath, avatar.UUID);
703 eq.Enqueue(Item, avatar.UUID); 703 eq.Enqueue(Item, avatar.UUID);
704 } 704 }
@@ -748,7 +748,7 @@ namespace OpenSim.Region.Environment.Scenes
748 748
749 // and set the map-tile to '(Offline)' 749 // and set the map-tile to '(Offline)'
750 uint regX, regY; 750 uint regX, regY;
751 Helpers.LongToUInts(regionHandle, out regX, out regY); 751 Utils.LongToUInts(regionHandle, out regX, out regY);
752 752
753 MapBlockData block = new MapBlockData(); 753 MapBlockData block = new MapBlockData();
754 block.X = (ushort)(regX / Constants.RegionSize); 754 block.X = (ushort)(regX / Constants.RegionSize);