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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 4d4f78f..ad7ff58 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -20,6 +20,8 @@ namespace OpenSim.Region.Environment.Scenes
20 public event AgentCrossing OnAvatarCrossingIntoRegion; 20 public event AgentCrossing OnAvatarCrossingIntoRegion;
21 public event ExpectUserDelegate OnExpectUser; 21 public event ExpectUserDelegate OnExpectUser;
22 public event CloseAgentConnection OnCloseAgentConnection; 22 public event CloseAgentConnection OnCloseAgentConnection;
23 public event PrimCrossing OnPrimCrossingIntoRegion;
24
23 25
24 public SceneCommunicationService(CommunicationsManager commsMan) 26 public SceneCommunicationService(CommunicationsManager commsMan)
25 { 27 {
@@ -34,7 +36,10 @@ namespace OpenSim.Region.Environment.Scenes
34 { 36 {
35 regionCommsHost.OnExpectUser += NewUserConnection; 37 regionCommsHost.OnExpectUser += NewUserConnection;
36 regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; 38 regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing;
39 regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing;
37 regionCommsHost.OnCloseAgentConnection += CloseConnection; 40 regionCommsHost.OnCloseAgentConnection += CloseConnection;
41
42
38 } 43 }
39 } 44 }
40 45
@@ -42,6 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
42 { 47 {
43 regionCommsHost.OnExpectUser -= NewUserConnection; 48 regionCommsHost.OnExpectUser -= NewUserConnection;
44 regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; 49 regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing;
50 regionCommsHost.OnPrimCrossingIntoRegion -= PrimCrossing;
45 regionCommsHost.OnCloseAgentConnection -= CloseConnection; 51 regionCommsHost.OnCloseAgentConnection -= CloseConnection;
46 m_commsProvider.GridService.DeregisterRegion(m_regionInfo); 52 m_commsProvider.GridService.DeregisterRegion(m_regionInfo);
47 regionCommsHost = null; 53 regionCommsHost = null;
@@ -68,6 +74,13 @@ namespace OpenSim.Region.Environment.Scenes
68 OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); 74 OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
69 } 75 }
70 } 76 }
77 protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
78 {
79 if (OnPrimCrossingIntoRegion != null)
80 {
81 OnPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
82 }
83 }
71 84
72 protected void CloseConnection(ulong regionHandle, LLUUID agentID) 85 protected void CloseConnection(ulong regionHandle, LLUUID agentID)
73 { 86 {
@@ -222,6 +235,11 @@ namespace OpenSim.Region.Environment.Scenes
222 return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); 235 return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
223 } 236 }
224 237
238 public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)
239 {
240 return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);
241 }
242
225 public void CloseChildAgentConnections(ScenePresence presence) 243 public void CloseChildAgentConnections(ScenePresence presence)
226 { 244 {
227 foreach (ulong regionHandle in presence.KnownChildRegions) 245 foreach (ulong regionHandle in presence.KnownChildRegions)