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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs131
1 files changed, 45 insertions, 86 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index dbf385d..2ff3976 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -63,12 +63,12 @@ namespace OpenSim.Region.Environment.Scenes
63 private uint _primCount = 702000; 63 private uint _primCount = 702000;
64 private int storageCount; 64 private int storageCount;
65 private Mutex updateLock; 65 private Mutex updateLock;
66 66
67 protected AuthenticateSessionsBase authenticateHandler; 67 protected AuthenticateSessionsBase authenticateHandler;
68 protected RegionCommsListener regionCommsHost; 68 protected RegionCommsListener regionCommsHost;
69 protected CommunicationsManager commsManager; 69 protected CommunicationsManager commsManager;
70 70
71 protected Dictionary<LLUUID,Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); 71 protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>();
72 protected BaseHttpServer httpListener; 72 protected BaseHttpServer httpListener;
73 73
74 public ParcelManager parcelManager; 74 public ParcelManager parcelManager;
@@ -121,21 +121,21 @@ namespace OpenSim.Region.Environment.Scenes
121 scriptManager = new ScriptManager(this); 121 scriptManager = new ScriptManager(this);
122 eventManager = new EventManager(); 122 eventManager = new EventManager();
123 123
124 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating new entitities instance"); 124 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
125 Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); 125 Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
126 Avatars = new Dictionary<LLUUID, ScenePresence>(); 126 Avatars = new Dictionary<LLUUID, ScenePresence>();
127 Prims = new Dictionary<LLUUID, Primitive>(); 127 Prims = new Dictionary<LLUUID, Primitive>();
128 128
129 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating LandMap"); 129 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
130 Terrain = new TerrainEngine(); 130 Terrain = new TerrainEngine();
131 131
132 ScenePresence.LoadAnims(); 132 ScenePresence.LoadAnims();
133 this.httpListener = httpServer; 133 this.httpListener = httpServer;
134 134
135 } 135 }
136 catch (Exception e) 136 catch (Exception e)
137 { 137 {
138 OpenSim.Framework.Console.MainLog.Instance.Error( "World.cs: Constructor failed with exception " + e.ToString()); 138 OpenSim.Framework.Console.MainLog.Instance.Error("World.cs: Constructor failed with exception " + e.ToString());
139 } 139 }
140 } 140 }
141 #endregion 141 #endregion
@@ -218,49 +218,7 @@ namespace OpenSim.Region.Environment.Scenes
218 /// <returns></returns> 218 /// <returns></returns>
219 public bool Backup() 219 public bool Backup()
220 { 220 {
221 /* 221
222 try
223 {
224 // Terrain backup routines
225 if (Terrain.tainted > 0)
226 {
227 Terrain.tainted = 0;
228 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain tainted, saving.");
229 localStorage.SaveMap(Terrain.getHeights1D());
230 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain saved, informing Physics.");
231 lock (this.m_syncRoot)
232 {
233 phyScene.SetTerrain(Terrain.getHeights1D());
234 }
235 }
236
237 // Primitive backup routines
238 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Backing up Primitives");
239 foreach (libsecondlife.LLUUID UUID in Entities.Keys)
240 {
241 Entities[UUID].BackUp();
242 }
243
244 //Parcel backup routines
245 ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count];
246 int i = 0;
247 foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values)
248 {
249 parcels[i] = parcel.parcelData;
250 i++;
251 }
252 localStorage.SaveParcels(parcels);
253
254 // Backup successful
255 return true;
256 }
257 catch (Exception e)
258 {
259 // Backup failed
260 OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString());
261 return false;
262 }
263 */
264 return true; 222 return true;
265 } 223 }
266 #endregion 224 #endregion
@@ -432,7 +390,7 @@ namespace OpenSim.Region.Environment.Scenes
432 { 390 {
433 try 391 try
434 { 392 {
435 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: LoadPrimsFromStorage() - Loading primitives"); 393 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives");
436 this.localStorage.LoadPrimitives(this); 394 this.localStorage.LoadPrimitives(this);
437 } 395 }
438 catch (Exception e) 396 catch (Exception e)
@@ -469,13 +427,12 @@ namespace OpenSim.Region.Environment.Scenes
469 { 427 {
470 try 428 try
471 { 429 {
472 Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); 430 SceneObject sceneOb = new SceneObject(m_regionHandle, this, addPacket, ownerID, this._primCount);
473 431 this.Entities.Add(sceneOb.rootUUID, sceneOb);
474 this.Entities.Add(prim.uuid, prim);
475 this._primCount++; 432 this._primCount++;
476 433
477 // Trigger event for listeners 434 // Trigger event for listeners
478 eventManager.TriggerOnNewPrimitive(prim); 435 // eventManager.TriggerOnNewPrimitive(prim);
479 } 436 }
480 catch (Exception e) 437 catch (Exception e)
481 { 438 {
@@ -500,11 +457,11 @@ namespace OpenSim.Region.Environment.Scenes
500 client.OnChatFromViewer += this.SimChat; 457 client.OnChatFromViewer += this.SimChat;
501 client.OnRequestWearables += this.InformClientOfNeighbours; 458 client.OnRequestWearables += this.InformClientOfNeighbours;
502 client.OnAddPrim += this.AddNewPrim; 459 client.OnAddPrim += this.AddNewPrim;
503 client.OnUpdatePrimPosition += this.UpdatePrimPosition; 460 //client.OnUpdatePrimPosition += this.UpdatePrimPosition;
504 client.OnRequestMapBlocks += this.RequestMapBlocks; 461 client.OnRequestMapBlocks += this.RequestMapBlocks;
505 client.OnTeleportLocationRequest += this.RequestTeleportLocation; 462 client.OnTeleportLocationRequest += this.RequestTeleportLocation;
506 //remoteClient.OnObjectSelect += this.SelectPrim; 463 client.OnObjectSelect += this.SelectPrim;
507 client.OnGrapUpdate += this.MoveObject; 464 // client.OnGrapUpdate += this.MoveObject;
508 client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; 465 client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest;
509 466
510 /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); 467 /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest);
@@ -523,39 +480,39 @@ namespace OpenSim.Region.Environment.Scenes
523 { 480 {
524 ScenePresence newAvatar = null; 481 ScenePresence newAvatar = null;
525 482
526 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); 483 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
527 newAvatar = new ScenePresence(client, this, this.m_regInfo); 484 newAvatar = new ScenePresence(client, this, this.m_regInfo);
528 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); 485 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world");
529 OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); 486 OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake ");
530 487
531 PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); 488 PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
532 lock (this.m_syncRoot) 489 lock (this.m_syncRoot)
490 {
491 newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
492 }
493
494 lock (Entities)
495 {
496 if (!Entities.ContainsKey(client.AgentId))
533 { 497 {
534 newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); 498 this.Entities.Add(client.AgentId, newAvatar);
535 } 499 }
536 500 else
537 lock (Entities)
538 { 501 {
539 if (!Entities.ContainsKey(client.AgentId)) 502 Entities[client.AgentId] = newAvatar;
540 {
541 this.Entities.Add(client.AgentId, newAvatar);
542 }
543 else
544 {
545 Entities[client.AgentId] = newAvatar;
546 }
547 } 503 }
548 lock (Avatars) 504 }
505 lock (Avatars)
506 {
507 if (Avatars.ContainsKey(client.AgentId))
549 { 508 {
550 if (Avatars.ContainsKey(client.AgentId)) 509 Avatars[client.AgentId] = newAvatar;
551 {
552 Avatars[client.AgentId] = newAvatar;
553 }
554 else
555 {
556 this.Avatars.Add(client.AgentId, newAvatar);
557 }
558 } 510 }
511 else
512 {
513 this.Avatars.Add(client.AgentId, newAvatar);
514 }
515 }
559 } 516 }
560 517
561 518
@@ -634,7 +591,7 @@ namespace OpenSim.Region.Environment.Scenes
634 public void RegisterRegionWithComms() 591 public void RegisterRegionWithComms()
635 { 592 {
636 GridInfo gridSettings = new GridInfo(); 593 GridInfo gridSettings = new GridInfo();
637 this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo,gridSettings); 594 this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo, gridSettings);
638 if (this.regionCommsHost != null) 595 if (this.regionCommsHost != null)
639 { 596 {
640 this.regionCommsHost.OnExpectUser += this.NewUserConnection; 597 this.regionCommsHost.OnExpectUser += this.NewUserConnection;
@@ -757,7 +714,9 @@ namespace OpenSim.Region.Environment.Scenes
757 agent.child = true; 714 agent.child = true;
758 this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); 715 this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent);
759 this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position); 716 this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position);
717
760 remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4)); 718 remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4));
719
761 } 720 }
762 //remoteClient.SendTeleportCancel(); 721 //remoteClient.SendTeleportCancel();
763 } 722 }
@@ -771,7 +730,7 @@ namespace OpenSim.Region.Environment.Scenes
771 /// <param name="position"></param> 730 /// <param name="position"></param>
772 public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) 731 public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
773 { 732 {
774 return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); 733 return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position);
775 } 734 }
776 735
777 #endregion 736 #endregion