diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 29 |
1 files changed, 4 insertions, 25 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 27431ed..a44e88e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -558,18 +558,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
558 | m_scripts_enabled = !ScriptEngine; | 558 | m_scripts_enabled = !ScriptEngine; |
559 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); | 559 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); |
560 | } | 560 | } |
561 | |||
561 | if (m_physics_enabled != !PhysicsEngine) | 562 | if (m_physics_enabled != !PhysicsEngine) |
562 | { | 563 | { |
563 | m_physics_enabled = !PhysicsEngine; | 564 | m_physics_enabled = !PhysicsEngine; |
564 | |||
565 | } | 565 | } |
566 | |||
567 | } | 566 | } |
567 | |||
568 | public int GetInaccurateNeighborCount() | 568 | public int GetInaccurateNeighborCount() |
569 | { | 569 | { |
570 | lock (m_neighbours) | 570 | lock (m_neighbours) |
571 | return m_neighbours.Count; | 571 | return m_neighbours.Count; |
572 | } | 572 | } |
573 | |||
573 | // This is the method that shuts down the scene. | 574 | // This is the method that shuts down the scene. |
574 | public override void Close() | 575 | public override void Close() |
575 | { | 576 | { |
@@ -1910,29 +1911,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1910 | agentTransactions.RemoveAgentAssetTransactions(agentID); | 1911 | agentTransactions.RemoveAgentAssetTransactions(agentID); |
1911 | } | 1912 | } |
1912 | 1913 | ||
1913 | lock (m_scenePresences) | 1914 | m_innerScene.RemoveScenePresence(agentID); |
1914 | { | ||
1915 | if (m_scenePresences.Remove(agentID)) | ||
1916 | { | ||
1917 | //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); | ||
1918 | } | ||
1919 | else | ||
1920 | { | ||
1921 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); | ||
1922 | } | ||
1923 | } | ||
1924 | |||
1925 | lock (Entities) | ||
1926 | { | ||
1927 | if (Entities.Remove(agentID)) | ||
1928 | { | ||
1929 | //m_log.InfoFormat("[SCENE] Removed scene presence {0} from entities list", agentID); | ||
1930 | } | ||
1931 | else | ||
1932 | { | ||
1933 | m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); | ||
1934 | } | ||
1935 | } | ||
1936 | 1915 | ||
1937 | try | 1916 | try |
1938 | { | 1917 | { |