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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index d6e905b..0405bdf 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -1448,12 +1448,12 @@ namespace OpenSim.Region.Environment.Scenes
1448 Entities.Add(copy.UUID, copy); 1448 Entities.Add(copy.UUID, copy);
1449 } 1449 }
1450 1450
1451 // Since we copy from a source group that is in selected 1451 // Since we copy from a source group that is in selected
1452 // state, but the copy is shown deselected in the viewer, 1452 // state, but the copy is shown deselected in the viewer,
1453 // We need to clear the selection flag here, else that 1453 // We need to clear the selection flag here, else that
1454 // prim never gets persisted at all. The client doesn't 1454 // prim never gets persisted at all. The client doesn't
1455 // think it's selected, so it will never send a deselect... 1455 // think it's selected, so it will never send a deselect...
1456 copy.IsSelected=false; 1456 copy.IsSelected = false;
1457 1457
1458 m_numPrim++; 1458 m_numPrim++;
1459 1459