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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs38
1 files changed, 18 insertions, 20 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 8541024..3e250da 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Scenes
196 196
197 } 197 }
198 sceneObject.UpdateParentIDs(); 198 sceneObject.UpdateParentIDs();
199 199
200 AddSceneObject(sceneObject); 200 AddSceneObject(sceneObject);
201 } 201 }
202 202
@@ -215,14 +215,14 @@ namespace OpenSim.Region.Environment.Scenes
215 // QuadTree.AddSceneObject(sceneObject); 215 // QuadTree.AddSceneObject(sceneObject);
216 Entities.Add(sceneObject.UUID, sceneObject); 216 Entities.Add(sceneObject.UUID, sceneObject);
217 m_numPrim++; 217 m_numPrim++;
218 218
219 return true; 219 return true;
220 } 220 }
221 221
222 return false; 222 return false;
223 } 223 }
224 } 224 }
225 225
226 /// <summary> 226 /// <summary>
227 /// Delete an object from the scene 227 /// Delete an object from the scene
228 /// </summary> 228 /// </summary>
@@ -236,11 +236,11 @@ namespace OpenSim.Region.Environment.Scenes
236 { 236 {
237 Entities.Remove(uuid); 237 Entities.Remove(uuid);
238 m_numPrim--; 238 m_numPrim--;
239 239
240 return true; 240 return true;
241 } 241 }
242 } 242 }
243 243
244 return false; 244 return false;
245 } 245 }
246 246
@@ -313,7 +313,7 @@ namespace OpenSim.Region.Environment.Scenes
313 { 313 {
314 m_activeScripts += number; 314 m_activeScripts += number;
315 } 315 }
316 316
317 protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient) 317 protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
318 { 318 {
319 List<EntityBase> EntityList = GetEntities(); 319 List<EntityBase> EntityList = GetEntities();
@@ -340,9 +340,9 @@ namespace OpenSim.Region.Environment.Scenes
340 SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); 340 SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId);
341 if (part != null) 341 if (part != null)
342 part.Undo(); 342 part.Undo();
343 } 343 }
344 } 344 }
345 345
346 protected internal void HandleObjectGroupUpdate( 346 protected internal void HandleObjectGroupUpdate(
347 IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) 347 IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage)
348 { 348 {
@@ -360,12 +360,11 @@ namespace OpenSim.Region.Environment.Scenes
360 group.SetGroup(GroupID, remoteClient); 360 group.SetGroup(GroupID, remoteClient);
361 else 361 else
362 remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); 362 remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false);
363
364 } 363 }
365 } 364 }
366 } 365 }
367 } 366 }
368 367
369 /// <summary> 368 /// <summary>
370 /// Event Handling routine for Attach Object 369 /// Event Handling routine for Attach Object
371 /// </summary> 370 /// </summary>
@@ -379,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes
379 378
380 AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); 379 AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero);
381 } 380 }
382 381
383 protected internal void RezSingleAttachment( 382 protected internal void RezSingleAttachment(
384 IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) 383 IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask)
385 { 384 {
@@ -492,7 +491,7 @@ namespace OpenSim.Region.Environment.Scenes
492 newAvatar.IsChildAgent = child; 491 newAvatar.IsChildAgent = child;
493 492
494 AddScenePresence(newAvatar); 493 AddScenePresence(newAvatar);
495 494
496 return newAvatar; 495 return newAvatar;
497 } 496 }
498 497
@@ -528,7 +527,7 @@ namespace OpenSim.Region.Environment.Scenes
528 ScenePresences[presence.UUID] = presence; 527 ScenePresences[presence.UUID] = presence;
529 } 528 }
530 } 529 }
531 530
532 /// <summary> 531 /// <summary>
533 /// Remove a presence from the scene 532 /// Remove a presence from the scene
534 /// </summary> 533 /// </summary>
@@ -545,9 +544,9 @@ namespace OpenSim.Region.Environment.Scenes
545 m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID); 544 m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene Entities list", agentID);
546 } 545 }
547 } 546 }
548 547
549 lock (ScenePresences) 548 lock (ScenePresences)
550 { 549 {
551 if (ScenePresences.Remove(agentID)) 550 if (ScenePresences.Remove(agentID))
552 { 551 {
553 //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID); 552 //m_log.InfoFormat("[SCENE] Removed scene presence {0}", agentID);
@@ -556,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes
556 { 555 {
557 m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID); 556 m_log.WarnFormat("[SCENE] Tried to remove non-existent scene presence with agent ID {0} from scene ScenePresences list", agentID);
558 } 557 }
559 } 558 }
560 } 559 }
561 560
562 protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F) 561 protected internal void SwapRootChildAgent(bool direction_RC_CR_T_F)
@@ -622,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes
622 m_scriptLPS = 0; 621 m_scriptLPS = 0;
623 return returnval; 622 return returnval;
624 } 623 }
625 624
626 #endregion 625 #endregion
627 626
628 #region Get Methods 627 #region Get Methods
@@ -863,7 +862,6 @@ namespace OpenSim.Region.Environment.Scenes
863 { 862 {
864 break; 863 break;
865 } 864 }
866
867 } 865 }
868 grp.scriptScore = 0; 866 grp.scriptScore = 0;
869 } 867 }
@@ -964,7 +962,7 @@ namespace OpenSim.Region.Environment.Scenes
964 } 962 }
965 } 963 }
966 } 964 }
967 965
968 protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) 966 protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient)
969 { 967 {
970 SceneObjectGroup group = GetGroupByPrim(localID); 968 SceneObjectGroup group = GetGroupByPrim(localID);