aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs363
1 files changed, 0 insertions, 363 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs
deleted file mode 100644
index 5e3e03f..0000000
--- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs
+++ /dev/null
@@ -1,363 +0,0 @@
1/**
2 * Copyright (c) 2008, Contributors. All rights reserved.
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without modification,
6 * are permitted provided that the following conditions are met:
7 *
8 * * Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * * Neither the name of the Organizations nor the names of Individual
14 * Contributors may be used to endorse or promote products derived from
15 * this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
20 * THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
22 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
25 * OF THE POSSIBILITY OF SUCH DAMAGE.
26 *
27 */
28
29using System;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Threading;
34using log4net;
35using OpenMetaverse;
36using OSD = OpenMetaverse.StructuredData.OSD;
37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Framework.Communications.Capabilities;
41using OpenSim.Region.Environment.Scenes;
42using OpenSim.Region.Environment;
43using OpenSim.Region.Interfaces;
44
45namespace OpenSim.Region.Environment.Scenes.Hypergrid
46{
47 public class HGSceneCommunicationService : SceneCommunicationService
48 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 public readonly IHyperlink m_hg;
52
53 public HGSceneCommunicationService(CommunicationsManager commsMan, IHyperlink hg) : base(commsMan)
54 {
55 m_hg = hg;
56 }
57
58
59 /// <summary>
60 /// Try to teleport an agent to a new region.
61 /// </summary>
62 /// <param name="remoteClient"></param>
63 /// <param name="RegionHandle"></param>
64 /// <param name="position"></param>
65 /// <param name="lookAt"></param>
66 /// <param name="flags"></param>
67 public override void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position,
68 Vector3 lookAt, uint teleportFlags)
69 {
70 if (!avatar.Scene.Permissions.CanTeleport(avatar.UUID))
71 return;
72
73 bool destRegionUp = true;
74
75 IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
76
77 if (regionHandle == m_regionInfo.RegionHandle)
78 {
79 // Teleport within the same region
80 if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0)
81 {
82 Vector3 emergencyPos = new Vector3(128, 128, 128);
83
84 m_log.WarnFormat(
85 "[HGSceneCommService]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}",
86 position, avatar.Name, avatar.UUID, emergencyPos);
87 position = emergencyPos;
88 }
89 // TODO: Get proper AVG Height
90 float localAVHeight = 1.56f;
91 float posZLimit = (float)avatar.Scene.GetLandHeight((int)position.X, (int)position.Y);
92 float newPosZ = posZLimit + localAVHeight;
93 if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ)))
94 {
95 position.Z = newPosZ;
96 }
97
98 // Only send this if the event queue is null
99 if (eq == null)
100 avatar.ControllingClient.SendTeleportLocationStart();
101
102
103 avatar.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags);
104 avatar.Teleport(position);
105 }
106 else
107 {
108 RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle);
109 if (reg != null)
110 {
111
112 uint newRegionX = (uint)(reg.RegionHandle >> 40);
113 uint newRegionY = (((uint)(reg.RegionHandle)) >> 8);
114 uint oldRegionX = (uint)(m_regionInfo.RegionHandle >> 40);
115 uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8);
116
117 ///
118 /// Hypergrid mod start
119 ///
120 ///
121 bool isHyperLink = m_hg.IsHyperlinkRegion(reg.RegionHandle);
122 bool isHomeUser = true;
123 ulong realHandle = regionHandle;
124 CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID);
125 if (uinfo != null)
126 {
127 isHomeUser = HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile);
128 realHandle = m_hg.FindRegionHandle(regionHandle);
129 Console.WriteLine("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString());
130 }
131 ///
132 /// Hypergrid mod stop
133 ///
134 ///
135
136 if (eq == null)
137 avatar.ControllingClient.SendTeleportLocationStart();
138
139
140 // Let's do DNS resolution only once in this process, please!
141 // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field,
142 // it's actually doing a lot of work.
143 IPEndPoint endPoint = reg.ExternalEndPoint;
144 if (endPoint.Address == null)
145 {
146 // Couldn't resolve the name. Can't TP, because the viewer wants IP addresses.
147 destRegionUp = false;
148 }
149
150 if (destRegionUp)
151 {
152 // Fixing a bug where teleporting while sitting results in the avatar ending up removed from
153 // both regions
154 if (avatar.ParentID != (uint)0)
155 avatar.StandUp();
156
157 if (!avatar.ValidateAttachments())
158 {
159 avatar.ControllingClient.SendTeleportFailed("Inconsistent attachment state");
160 return;
161 }
162
163 // the avatar.Close below will clear the child region list. We need this below for (possibly)
164 // closing the child agents, so save it here (we need a copy as it is Clear()-ed).
165 //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList());
166 // Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport
167 // failure at this point (unlike a border crossing failure). So perhaps this can never fail
168 // once we reach here...
169 //avatar.Scene.RemoveCapsHandler(avatar.UUID);
170
171 string capsPath = String.Empty;
172 AgentCircuitData agentCircuit = avatar.ControllingClient.RequestClientInfo();
173 agentCircuit.BaseFolder = UUID.Zero;
174 agentCircuit.InventoryFolder = UUID.Zero;
175 agentCircuit.startpos = position;
176 agentCircuit.child = true;
177 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY))
178 {
179 // brand new agent, let's create a new caps seed
180 agentCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
181 }
182
183 //if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
184 if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit))
185 {
186 avatar.ControllingClient.SendTeleportFailed("Destination is not accepting teleports.");
187 return;
188 }
189
190 // Let's close some agents
191 if (isHyperLink) // close them all except this one
192 {
193 List<ulong> regions = new List<ulong>(avatar.KnownChildRegionHandles);
194 regions.Remove(avatar.Scene.RegionInfo.RegionHandle);
195 SendCloseChildAgentConnections(avatar.UUID, regions);
196 }
197 else // close just a few
198 avatar.CloseChildAgents(newRegionX, newRegionY);
199
200 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY) || isHyperLink)
201 {
202 capsPath
203 = "http://"
204 + reg.ExternalHostName
205 + ":"
206 + reg.HttpPort
207 + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath);
208
209 if (eq != null)
210 {
211 OSD Item = EventQueueHelper.EnableSimulator(realHandle, endPoint);
212 eq.Enqueue(Item, avatar.UUID);
213
214 // ES makes the client send a UseCircuitCode message to the destination,
215 // which triggers a bunch of things there.
216 // So let's wait
217 Thread.Sleep(2000);
218
219 Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, endPoint.ToString(), capsPath);
220 eq.Enqueue(Item, avatar.UUID);
221 }
222 else
223 {
224 avatar.ControllingClient.InformClientOfNeighbour(realHandle, endPoint);
225 // TODO: make Event Queue disablable!
226 }
227 }
228 else
229 {
230 // child agent already there
231 agentCircuit.CapsPath = avatar.Scene.CapsModule.GetChildSeed(avatar.UUID, reg.RegionHandle);
232 capsPath = "http://" + reg.ExternalHostName + ":" + reg.HttpPort
233 + "/CAPS/" + agentCircuit.CapsPath + "0000/";
234 }
235
236 //m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId,
237 // position, false);
238
239 //if (!m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId,
240 // position, false))
241 //{
242 // avatar.ControllingClient.SendTeleportFailed("Problem with destination.");
243 // // We should close that agent we just created over at destination...
244 // List<ulong> lst = new List<ulong>();
245 // lst.Add(realHandle);
246 // SendCloseChildAgentAsync(avatar.UUID, lst);
247 // return;
248 //}
249
250 SetInTransit(avatar.UUID);
251 // Let's send a full update of the agent. This is a synchronous call.
252 AgentData agent = new AgentData();
253 avatar.CopyTo(agent);
254 agent.Position = position;
255 agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
256 "/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
257
258 m_interregionCommsOut.SendChildAgentUpdate(reg.RegionHandle, agent);
259
260 m_log.DebugFormat(
261 "[CAPS]: Sending new CAPS seed url {0} to client {1}", agentCircuit.CapsPath, avatar.UUID);
262
263
264 ///
265 /// Hypergrid mod: realHandle instead of reg.RegionHandle
266 ///
267 ///
268 if (eq != null)
269 {
270 OSD Item = EventQueueHelper.TeleportFinishEvent(realHandle, 13, endPoint,
271 4, teleportFlags, capsPath, avatar.UUID);
272 eq.Enqueue(Item, avatar.UUID);
273 }
274 else
275 {
276 avatar.ControllingClient.SendRegionTeleport(realHandle, 13, endPoint, 4,
277 teleportFlags, capsPath);
278 }
279 ///
280 /// Hypergrid mod stop
281 ///
282
283
284 // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which
285 // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation
286 // that the client contacted the destination before we send the attachments and close things here.
287 if (!WaitForCallback(avatar.UUID))
288 {
289 // Client never contacted destination. Let's restore everything back
290 avatar.ControllingClient.SendTeleportFailed("Problems connecting to destination.");
291
292 ResetFromTransit(avatar.UUID);
293 // Yikes! We should just have a ref to scene here.
294 avatar.Scene.InformClientOfNeighbours(avatar);
295
296 // Finally, kill the agent we just created at the destination.
297 m_interregionCommsOut.SendCloseAgent(reg.RegionHandle, avatar.UUID);
298
299 return;
300 }
301
302 // Can't go back from here
303 if (KiPrimitive != null)
304 {
305 KiPrimitive(avatar.LocalId);
306 }
307
308 avatar.MakeChildAgent();
309
310 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
311 avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true);
312
313
314 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
315 ///
316 /// Hypergrid mod: extra check for isHyperLink
317 ///
318 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY) || isHyperLink)
319 {
320 Thread.Sleep(5000);
321 avatar.Close();
322 CloseConnection(avatar.UUID);
323 }
324 // if (teleport success) // seems to be always success here
325 // the user may change their profile information in other region,
326 // so the userinfo in UserProfileCache is not reliable any more, delete it
327 if (avatar.Scene.NeedSceneCacheClear(avatar.UUID) || isHyperLink)
328 {
329 m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID);
330 m_log.DebugFormat(
331 "[HGSceneCommService]: User {0} is going to another region, profile cache removed",
332 avatar.UUID);
333 }
334 }
335 else
336 {
337 avatar.ControllingClient.SendTeleportFailed("Remote Region appears to be down");
338 }
339 }
340 else
341 {
342 // TP to a place that doesn't exist (anymore)
343 // Inform the viewer about that
344 avatar.ControllingClient.SendTeleportFailed("The region you tried to teleport to doesn't exist anymore");
345
346 // and set the map-tile to '(Offline)'
347 uint regX, regY;
348 Utils.LongToUInts(regionHandle, out regX, out regY);
349
350 MapBlockData block = new MapBlockData();
351 block.X = (ushort)(regX / Constants.RegionSize);
352 block.Y = (ushort)(regY / Constants.RegionSize);
353 block.Access = 254; // == not there
354
355 List<MapBlockData> blocks = new List<MapBlockData>();
356 blocks.Add(block);
357 avatar.ControllingClient.SendMapBlock(blocks, 0);
358 }
359 }
360 }
361
362 }
363}