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-rw-r--r--OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs20
1 files changed, 9 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
index 442b40d..97eb7a5 100644
--- a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
+++ b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs
@@ -126,18 +126,16 @@ namespace OpenSim.Region.Environment.Scenes
126 "[SCENE]: Sending deleted object to user's inventory, {0} item(s) remaining.", left); 126 "[SCENE]: Sending deleted object to user's inventory, {0} item(s) remaining.", left);
127 127
128 x = m_inventoryDeletes.Dequeue(); 128 x = m_inventoryDeletes.Dequeue();
129 if (!x.objectGroup.IsDeleted) 129
130 try
131 {
132 m_scene.DeleteToInventory(x.destination,
133 x.folderID, x.objectGroup, x.remoteClient,
134 x.permissionToDelete);
135 }
136 catch (Exception e)
130 { 137 {
131 try 138 m_log.DebugFormat("Exception background deleting object: "+e.ToString());
132 {
133 m_scene.DeleteToInventory(x.destination,
134 x.folderID, x.objectGroup, x.remoteClient,
135 x.permissionToDelete);
136 }
137 catch (Exception e)
138 {
139 m_log.DebugFormat("Exception background deleting object: "+e.ToString());
140 }
141 } 139 }
142 140
143 return true; 141 return true;