diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/PermissionManager.cs | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/PermissionManager.cs b/OpenSim/Region/Environment/PermissionManager.cs index 27ec9d1..29987d8 100644 --- a/OpenSim/Region/Environment/PermissionManager.cs +++ b/OpenSim/Region/Environment/PermissionManager.cs | |||
@@ -26,9 +26,8 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Region.Environment.LandManagement; | ||
30 | using OpenSim.Region.Environment.Scenes; | 29 | using OpenSim.Region.Environment.Scenes; |
31 | 30 | using OpenSim.Region.Environment.Interfaces; | |
32 | namespace OpenSim.Region.Environment | 31 | namespace OpenSim.Region.Environment |
33 | { | 32 | { |
34 | public class PermissionManager | 33 | public class PermissionManager |
@@ -126,7 +125,7 @@ namespace OpenSim.Region.Environment | |||
126 | 125 | ||
127 | string reason = "Insufficient permission"; | 126 | string reason = "Insufficient permission"; |
128 | 127 | ||
129 | Land land = m_scene.LandManager.getLandObject(position.X, position.Y); | 128 | ILandObject land = m_scene.LandChannel.getLandObject(position.X, position.Y); |
130 | if (land == null) return false; | 129 | if (land == null) return false; |
131 | 130 | ||
132 | if ((land.landData.landFlags & ((int)Parcel.ParcelFlags.CreateObjects)) == | 131 | if ((land.landData.landFlags & ((int)Parcel.ParcelFlags.CreateObjects)) == |
@@ -230,7 +229,7 @@ namespace OpenSim.Region.Environment | |||
230 | } | 229 | } |
231 | 230 | ||
232 | // Users should be able to edit what is over their land. | 231 | // Users should be able to edit what is over their land. |
233 | Land parcel = m_scene.LandManager.getLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | 232 | ILandObject parcel = m_scene.LandChannel.getLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); |
234 | if (parcel != null && parcel.landData.ownerID == user) | 233 | if (parcel != null && parcel.landData.ownerID == user) |
235 | return objectOwnerMask; | 234 | return objectOwnerMask; |
236 | 235 | ||
@@ -324,7 +323,7 @@ namespace OpenSim.Region.Environment | |||
324 | } | 323 | } |
325 | 324 | ||
326 | // Users should be able to edit what is over their land. | 325 | // Users should be able to edit what is over their land. |
327 | Land parcel = m_scene.LandManager.getLandObject(group.AbsolutePosition.X, group.AbsolutePosition.Y); | 326 | ILandObject parcel = m_scene.LandChannel.getLandObject(group.AbsolutePosition.X, group.AbsolutePosition.Y); |
328 | if ((parcel != null) && (parcel.landData.ownerID == currentUser)) | 327 | if ((parcel != null) && (parcel.landData.ownerID == currentUser)) |
329 | { | 328 | { |
330 | permission = true; | 329 | permission = true; |
@@ -551,7 +550,7 @@ namespace OpenSim.Region.Environment | |||
551 | Y = 0; | 550 | Y = 0; |
552 | 551 | ||
553 | // Land owner can terraform too | 552 | // Land owner can terraform too |
554 | Land parcel = m_scene.LandManager.getLandObject(X, Y); | 553 | ILandObject parcel = m_scene.LandChannel.getLandObject(X, Y); |
555 | if (parcel != null && GenericParcelPermission(user, parcel)) | 554 | if (parcel != null && GenericParcelPermission(user, parcel)) |
556 | permission = true; | 555 | permission = true; |
557 | 556 | ||
@@ -596,7 +595,7 @@ namespace OpenSim.Region.Environment | |||
596 | 595 | ||
597 | #region Parcel Permissions | 596 | #region Parcel Permissions |
598 | 597 | ||
599 | protected virtual bool GenericParcelPermission(LLUUID user, Land parcel) | 598 | protected virtual bool GenericParcelPermission(LLUUID user, ILandObject parcel) |
600 | { | 599 | { |
601 | bool permission = false; | 600 | bool permission = false; |
602 | 601 | ||
@@ -625,22 +624,22 @@ namespace OpenSim.Region.Environment | |||
625 | 624 | ||
626 | protected virtual bool GenericParcelPermission(LLUUID user, LLVector3 pos) | 625 | protected virtual bool GenericParcelPermission(LLUUID user, LLVector3 pos) |
627 | { | 626 | { |
628 | Land parcel = m_scene.LandManager.getLandObject(pos.X, pos.Y); | 627 | ILandObject parcel = m_scene.LandChannel.getLandObject(pos.X, pos.Y); |
629 | if (parcel == null) return false; | 628 | if (parcel == null) return false; |
630 | return GenericParcelPermission(user, parcel); | 629 | return GenericParcelPermission(user, parcel); |
631 | } | 630 | } |
632 | 631 | ||
633 | public virtual bool CanEditParcel(LLUUID user, Land parcel) | 632 | public virtual bool CanEditParcel(LLUUID user, ILandObject parcel) |
634 | { | 633 | { |
635 | return GenericParcelPermission(user, parcel); | 634 | return GenericParcelPermission(user, parcel); |
636 | } | 635 | } |
637 | 636 | ||
638 | public virtual bool CanSellParcel(LLUUID user, Land parcel) | 637 | public virtual bool CanSellParcel(LLUUID user, ILandObject parcel) |
639 | { | 638 | { |
640 | return GenericParcelPermission(user, parcel); | 639 | return GenericParcelPermission(user, parcel); |
641 | } | 640 | } |
642 | 641 | ||
643 | public virtual bool CanAbandonParcel(LLUUID user, Land parcel) | 642 | public virtual bool CanAbandonParcel(LLUUID user, ILandObject parcel) |
644 | { | 643 | { |
645 | return GenericParcelPermission(user, parcel); | 644 | return GenericParcelPermission(user, parcel); |
646 | } | 645 | } |