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-rw-r--r--OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs26
1 files changed, 15 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs
index 46f108e..9b1b9b5 100644
--- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -1135,20 +1135,20 @@ namespace OpenSim.Region.Environment.Modules.World.Land
1135 { 1135 {
1136 Hashtable hash = new Hashtable(); 1136 Hashtable hash = new Hashtable();
1137 hash = (Hashtable)LLSD.LLSDDeserialize(Helpers.StringToField(request)); 1137 hash = (Hashtable)LLSD.LLSDDeserialize(Helpers.StringToField(request));
1138 if(hash.ContainsKey("region_id") && hash.ContainsKey("location")) 1138 if (hash.ContainsKey("region_id") && hash.ContainsKey("location"))
1139 { 1139 {
1140 LLUUID regionID = (LLUUID)hash["region_id"]; 1140 LLUUID regionID = (LLUUID)hash["region_id"];
1141 ArrayList list = (ArrayList)hash["location"]; 1141 ArrayList list = (ArrayList)hash["location"];
1142 uint x = (uint)(double)list[0]; 1142 uint x = (uint)(double)list[0];
1143 uint y = (uint)(double)list[1]; 1143 uint y = (uint)(double)list[1];
1144 if(hash.ContainsKey("region_handle")) 1144 if (hash.ContainsKey("region_handle"))
1145 { 1145 {
1146 // if you do a "About Landmark" on a landmark a second time, the viewer sends the 1146 // if you do a "About Landmark" on a landmark a second time, the viewer sends the
1147 // region_handle it got earlier via RegionHandleRequest 1147 // region_handle it got earlier via RegionHandleRequest
1148 ulong regionHandle = Helpers.BytesToUInt64((byte[])hash["region_handle"]); 1148 ulong regionHandle = Helpers.BytesToUInt64((byte[])hash["region_handle"]);
1149 parcelID = Util.BuildFakeParcelID(regionHandle, x, y); 1149 parcelID = Util.BuildFakeParcelID(regionHandle, x, y);
1150 } 1150 }
1151 else if(regionID == m_scene.RegionInfo.RegionID) 1151 else if (regionID == m_scene.RegionInfo.RegionID)
1152 { 1152 {
1153 // a parcel request for a local parcel => no need to query the grid 1153 // a parcel request for a local parcel => no need to query the grid
1154 parcelID = Util.BuildFakeParcelID(m_scene.RegionInfo.RegionHandle, x, y); 1154 parcelID = Util.BuildFakeParcelID(m_scene.RegionInfo.RegionHandle, x, y);
@@ -1157,7 +1157,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land
1157 { 1157 {
1158 // a parcel request for a parcel in another region. Ask the grid about the region 1158 // a parcel request for a parcel in another region. Ask the grid about the region
1159 RegionInfo info = m_scene.CommsManager.GridService.RequestNeighbourInfo(regionID); 1159 RegionInfo info = m_scene.CommsManager.GridService.RequestNeighbourInfo(regionID);
1160 if(info != null) parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y); 1160 if (info != null)
1161 parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y);
1161 } 1162 }
1162 } 1163 }
1163 } 1164 }
@@ -1182,7 +1183,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land
1182 1183
1183 private void handleParcelInfo(IClientAPI remoteClient, LLUUID parcelID) 1184 private void handleParcelInfo(IClientAPI remoteClient, LLUUID parcelID)
1184 { 1185 {
1185 if(parcelID == LLUUID.Zero) return; 1186 if (parcelID == LLUUID.Zero)
1187 return;
1186 1188
1187 // assume we've got the parcelID we just computed in RemoteParcelRequest 1189 // assume we've got the parcelID we just computed in RemoteParcelRequest
1188 ulong regionHandle; 1190 ulong regionHandle;
@@ -1191,17 +1193,19 @@ namespace OpenSim.Region.Environment.Modules.World.Land
1191 m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", regionHandle, x, y); 1193 m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", regionHandle, x, y);
1192 1194
1193 LandData landData; 1195 LandData landData;
1194 if(regionHandle == m_scene.RegionInfo.RegionHandle) landData = this.GetLandObject(x, y).landData; 1196 if (regionHandle == m_scene.RegionInfo.RegionHandle)
1195 else landData = m_scene.CommsManager.GridService.RequestLandData(regionHandle, x, y); 1197 landData = this.GetLandObject(x, y).landData;
1198 else
1199 landData = m_scene.CommsManager.GridService.RequestLandData(regionHandle, x, y);
1196 1200
1197 if(landData != null) 1201 if (landData != null)
1198 { 1202 {
1199 // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark. 1203 // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark.
1200 m_log.Debug("[LAND] got parcelinfo; sending"); 1204 m_log.Debug("[LAND] got parcelinfo; sending");
1201 remoteClient.SendParcelInfo(m_scene.RegionInfo, landData, parcelID, x, y); 1205 remoteClient.SendParcelInfo(m_scene.RegionInfo, landData, parcelID, x, y);
1202 } 1206 }
1203 else m_log.Debug("[LAND] got no parcelinfo; not sending"); 1207 else
1208 m_log.Debug("[LAND] got no parcelinfo; not sending");
1204 } 1209 }
1205 } 1210 }
1206
1207} 1211}