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-rw-r--r--OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs522
-rw-r--r--OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs16
-rw-r--r--OpenSim/Region/Environment/Modules/LandManagement/LandObject.cs18
3 files changed, 278 insertions, 278 deletions
diff --git a/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs b/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs
index bd0660f..34f8238 100644
--- a/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/BetaGridLikeMoneyModule.cs
@@ -54,20 +54,20 @@ namespace OpenSim.Region.Environment.Modules
54 /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux 54 /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
55 /// </summary> 55 /// </summary>
56 56
57 public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount); 57 public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount);
58 58
59 public interface IMoneyModule : IRegionModule 59 public interface IMoneyModule : IRegionModule
60 { 60 {
61 bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount); 61 bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount);
62 62
63 event ObjectPaid OnObjectPaid; 63 event ObjectPaid OnObjectPaid;
64 } 64 }
65 65
66 public class BetaGridLikeMoneyModule: IMoneyModule 66 public class BetaGridLikeMoneyModule: IMoneyModule
67 { 67 {
68 public event ObjectPaid OnObjectPaid; 68 public event ObjectPaid OnObjectPaid;
69 69
70 private ObjectPaid handerOnObjectPaid; 70 private ObjectPaid handerOnObjectPaid;
71 71
72 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 72 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
73 73
@@ -134,7 +134,7 @@ namespace OpenSim.Region.Environment.Modules
134 IConfig startupConfig = m_gConfig.Configs["Startup"]; 134 IConfig startupConfig = m_gConfig.Configs["Startup"];
135 IConfig economyConfig = m_gConfig.Configs["Economy"]; 135 IConfig economyConfig = m_gConfig.Configs["Economy"];
136 136
137 scene.RegisterModuleInterface<IMoneyModule>(this); 137 scene.RegisterModuleInterface<IMoneyModule>(this);
138 138
139 ReadConfigAndPopulate(scene, startupConfig, "Startup"); 139 ReadConfigAndPopulate(scene, startupConfig, "Startup");
140 ReadConfigAndPopulate(scene, economyConfig, "Economy"); 140 ReadConfigAndPopulate(scene, economyConfig, "Economy");
@@ -320,7 +320,7 @@ namespace OpenSim.Region.Environment.Modules
320 // Subscribe to Money messages 320 // Subscribe to Money messages
321 client.OnEconomyDataRequest += EconomyDataRequestHandler; 321 client.OnEconomyDataRequest += EconomyDataRequestHandler;
322 client.OnMoneyBalanceRequest += SendMoneyBalance; 322 client.OnMoneyBalanceRequest += SendMoneyBalance;
323 client.OnRequestPayPrice += requestPayPrice; 323 client.OnRequestPayPrice += requestPayPrice;
324 client.OnLogout += ClientClosed; 324 client.OnLogout += ClientClosed;
325 325
326 326
@@ -328,20 +328,20 @@ namespace OpenSim.Region.Environment.Modules
328 328
329 #region event Handlers 329 #region event Handlers
330 330
331 public void requestPayPrice(IClientAPI client, LLUUID objectID) 331 public void requestPayPrice(IClientAPI client, LLUUID objectID)
332 { 332 {
333 Scene scene=LocateSceneClientIn(client.AgentId); 333 Scene scene=LocateSceneClientIn(client.AgentId);
334 if(scene == null) 334 if(scene == null)
335 return; 335 return;
336 336
337 SceneObjectPart task=scene.GetSceneObjectPart(objectID); 337 SceneObjectPart task=scene.GetSceneObjectPart(objectID);
338 if(task == null) 338 if(task == null)
339 return; 339 return;
340 SceneObjectGroup group=task.ParentGroup; 340 SceneObjectGroup group=task.ParentGroup;
341 SceneObjectPart root=group.RootPart; 341 SceneObjectPart root=group.RootPart;
342 342
343 client.SendPayPrice(objectID, root.PayPrice); 343 client.SendPayPrice(objectID, root.PayPrice);
344 } 344 }
345 345
346 /// <summary> 346 /// <summary>
347 /// When the client closes the connection we remove their accounting info from memory to free up resources. 347 /// When the client closes the connection we remove their accounting info from memory to free up resources.
@@ -380,52 +380,52 @@ namespace OpenSim.Region.Environment.Modules
380 380
381 private void ValidateLandBuy (Object osender, EventManager.LandBuyArgs e) 381 private void ValidateLandBuy (Object osender, EventManager.LandBuyArgs e)
382 { 382 {
383 if (m_MoneyAddress.Length == 0) 383 if (m_MoneyAddress.Length == 0)
384 { 384 {
385 lock (m_KnownClientFunds) 385 lock (m_KnownClientFunds)
386 { 386 {
387 if (m_KnownClientFunds.ContainsKey(e.agentId)) 387 if (m_KnownClientFunds.ContainsKey(e.agentId))
388 { 388 {
389 // Does the sender have enough funds to give? 389 // Does the sender have enough funds to give?
390 if (m_KnownClientFunds[e.agentId] >= e.parcelPrice) 390 if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
391 { 391 {
392 lock(e) 392 lock(e)
393 { 393 {
394 e.economyValidated=true; 394 e.economyValidated=true;
395 } 395 }
396 } 396 }
397 } 397 }
398 } 398 }
399 } 399 }
400 else 400 else
401 { 401 {
402 if(GetRemoteBalance(e.agentId) >= e.parcelPrice) 402 if(GetRemoteBalance(e.agentId) >= e.parcelPrice)
403 { 403 {
404 lock(e) 404 lock(e)
405 { 405 {
406 e.economyValidated=true; 406 e.economyValidated=true;
407 } 407 }
408 } 408 }
409 } 409 }
410 } 410 }
411 411
412 private void processLandBuy(Object osender, EventManager.LandBuyArgs e) 412 private void processLandBuy(Object osender, EventManager.LandBuyArgs e)
413 { 413 {
414 lock(e) 414 lock(e)
415 { 415 {
416 if(e.economyValidated == true && e.transactionID == 0) 416 if(e.economyValidated == true && e.transactionID == 0)
417 { 417 {
418 e.transactionID=Util.UnixTimeSinceEpoch(); 418 e.transactionID=Util.UnixTimeSinceEpoch();
419 419
420 if(doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase")) 420 if(doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
421 { 421 {
422 lock (e) 422 lock (e)
423 { 423 {
424 e.amountDebited = e.parcelPrice; 424 e.amountDebited = e.parcelPrice;
425 } 425 }
426 } 426 }
427 } 427 }
428 } 428 }
429 } 429 }
430 430
431 /// <summary> 431 /// <summary>
@@ -438,47 +438,47 @@ namespace OpenSim.Region.Environment.Modules
438 IClientAPI sender = null; 438 IClientAPI sender = null;
439 IClientAPI receiver = null; 439 IClientAPI receiver = null;
440 440
441 if(m_MoneyAddress.Length > 0) // Handled on server 441 if(m_MoneyAddress.Length > 0) // Handled on server
442 e.description=String.Empty; 442 e.description=String.Empty;
443 443
444 if(e.transactiontype == 5008) // Object gets paid 444 if(e.transactiontype == 5008) // Object gets paid
445 { 445 {
446 sender = LocateClientObject(e.sender); 446 sender = LocateClientObject(e.sender);
447 if (sender != null) 447 if (sender != null)
448 { 448 {
449 SceneObjectPart part=findPrim(e.receiver); 449 SceneObjectPart part=findPrim(e.receiver);
450 if(part == null) 450 if(part == null)
451 return; 451 return;
452 452
453 string name=resolveAgentName(part.OwnerID); 453 string name=resolveAgentName(part.OwnerID);
454 if(name == String.Empty) 454 if(name == String.Empty)
455 name="(hippos)"; 455 name="(hippos)";
456 456
457 receiver = LocateClientObject(part.OwnerID); 457 receiver = LocateClientObject(part.OwnerID);
458 458
459 string description=String.Format("Paid {0} via object {1}", name, e.description); 459 string description=String.Format("Paid {0} via object {1}", name, e.description);
460 bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description); 460 bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
461 461
462 if(transactionresult) 462 if(transactionresult)
463 { 463 {
464 ObjectPaid handlerOnObjectPaid = OnObjectPaid; 464 ObjectPaid handlerOnObjectPaid = OnObjectPaid;
465 if(handlerOnObjectPaid != null) 465 if(handlerOnObjectPaid != null)
466 { 466 {
467 handlerOnObjectPaid(e.receiver, e.sender, e.amount); 467 handlerOnObjectPaid(e.receiver, e.sender, e.amount);
468 } 468 }
469 } 469 }
470 470
471 if (e.sender != e.receiver) 471 if (e.sender != e.receiver)
472 { 472 {
473 sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); 473 sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
474 } 474 }
475 if(receiver != null) 475 if(receiver != null)
476 { 476 {
477 receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID)); 477 receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
478 } 478 }
479 } 479 }
480 return; 480 return;
481 } 481 }
482 482
483 sender = LocateClientObject(e.sender); 483 sender = LocateClientObject(e.sender);
484 if (sender != null) 484 if (sender != null)
@@ -652,45 +652,45 @@ namespace OpenSim.Region.Environment.Modules
652 { 652 {
653 // If we don't know about the sender, then the sender can't 653 // If we don't know about the sender, then the sender can't
654 // actually be here and therefore this is likely fraud or outdated. 654 // actually be here and therefore this is likely fraud or outdated.
655 if (m_MoneyAddress.Length == 0) 655 if (m_MoneyAddress.Length == 0)
656 { 656 {
657 if (m_KnownClientFunds.ContainsKey(Sender)) 657 if (m_KnownClientFunds.ContainsKey(Sender))
658 { 658 {
659 // Does the sender have enough funds to give? 659 // Does the sender have enough funds to give?
660 if (m_KnownClientFunds[Sender] >= amount) 660 if (m_KnownClientFunds[Sender] >= amount)
661 { 661 {
662 // Subtract the funds from the senders account 662 // Subtract the funds from the senders account
663 m_KnownClientFunds[Sender] -= amount; 663 m_KnownClientFunds[Sender] -= amount;
664 664
665 // do we know about the receiver? 665 // do we know about the receiver?
666 if (!m_KnownClientFunds.ContainsKey(Receiver)) 666 if (!m_KnownClientFunds.ContainsKey(Receiver))
667 { 667 {
668 // Make a record for them so they get the updated balance when they login 668 // Make a record for them so they get the updated balance when they login
669 CheckExistAndRefreshFunds(Receiver); 669 CheckExistAndRefreshFunds(Receiver);
670 } 670 }
671 if (m_enabled) 671 if (m_enabled)
672 { 672 {
673 //Add the amount to the Receiver's funds 673 //Add the amount to the Receiver's funds
674 m_KnownClientFunds[Receiver] += amount; 674 m_KnownClientFunds[Receiver] += amount;
675 result = true; 675 result = true;
676 } 676 }
677 } 677 }
678 else 678 else
679 { 679 {
680 // These below are redundant to make this clearer to read 680 // These below are redundant to make this clearer to read
681 result = false; 681 result = false;
682 } 682 }
683 } 683 }
684 else 684 else
685 { 685 {
686 result = false; 686 result = false;
687 } 687 }
688 } 688 }
689 else 689 else
690 { 690 {
691 result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description); 691 result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
692 } 692 }
693 } 693 }
694 } 694 }
695 return result; 695 return result;
696 } 696 }
@@ -1003,50 +1003,50 @@ namespace OpenSim.Region.Environment.Modules
1003 return MoneyRespData; 1003 return MoneyRespData;
1004 } 1004 }
1005 1005
1006 private SceneObjectPart findPrim(LLUUID objectID) 1006 private SceneObjectPart findPrim(LLUUID objectID)
1007 { 1007 {
1008 lock (m_scenel) 1008 lock (m_scenel)
1009 { 1009 {
1010 foreach (Scene s in m_scenel.Values) 1010 foreach (Scene s in m_scenel.Values)
1011 { 1011 {
1012 SceneObjectPart part=s.GetSceneObjectPart(objectID); 1012 SceneObjectPart part=s.GetSceneObjectPart(objectID);
1013 if(part != null) 1013 if(part != null)
1014 { 1014 {
1015 return part; 1015 return part;
1016 } 1016 }
1017 } 1017 }
1018 }
1019 return null;
1020 }
1021
1022 private string resolveObjectName(LLUUID objectID)
1023 {
1024 SceneObjectPart part=findPrim(objectID);
1025 if(part != null)
1026 {
1027 return part.Name;
1018 } 1028 }
1019 return null; 1029 return String.Empty;
1020 } 1030 }
1021 1031
1022 private string resolveObjectName(LLUUID objectID) 1032 private string resolveAgentName(LLUUID agentID)
1023 {
1024 SceneObjectPart part=findPrim(objectID);
1025 if(part != null)
1026 {
1027 return part.Name;
1028 }
1029 return String.Empty;
1030 }
1031
1032 private string resolveAgentName(LLUUID agentID)
1033 { 1033 {
1034 // try avatar username surname 1034 // try avatar username surname
1035 Scene scene=GetRandomScene(); 1035 Scene scene=GetRandomScene();
1036 UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID); 1036 UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID);
1037 if (profile != null) 1037 if (profile != null)
1038 { 1038 {
1039 string avatarname = profile.FirstName + " " + profile.SurName; 1039 string avatarname = profile.FirstName + " " + profile.SurName;
1040 return avatarname; 1040 return avatarname;
1041 } 1041 }
1042 return String.Empty; 1042 return String.Empty;
1043 } 1043 }
1044 1044
1045 public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount) 1045 public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
1046 { 1046 {
1047 string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); 1047 string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
1048 return doMoneyTransfer(fromID, toID, amount, 2, description); 1048 return doMoneyTransfer(fromID, toID, amount, 2, description);
1049 } 1049 }
1050 1050
1051 /// <summary> 1051 /// <summary>
1052 /// Informs the Money Grid Server of a transfer. 1052 /// Informs the Money Grid Server of a transfer.
@@ -1134,63 +1134,63 @@ namespace OpenSim.Region.Environment.Modules
1134 1134
1135 } 1135 }
1136 1136
1137 public int GetRemoteBalance(LLUUID agentId) 1137 public int GetRemoteBalance(LLUUID agentId)
1138 { 1138 {
1139 int funds = 0; 1139 int funds = 0;
1140 1140
1141 IClientAPI aClient = LocateClientObject(agentId); 1141 IClientAPI aClient = LocateClientObject(agentId);
1142 if (aClient != null) 1142 if (aClient != null)
1143 { 1143 {
1144 Scene s = LocateSceneClientIn(agentId); 1144 Scene s = LocateSceneClientIn(agentId);
1145 if (s != null) 1145 if (s != null)
1146 { 1146 {
1147 if (m_MoneyAddress.Length > 0) 1147 if (m_MoneyAddress.Length > 0)
1148 { 1148 {
1149 Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret); 1149 Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret);
1150 if ((bool)hbinfo["success"] == true) 1150 if ((bool)hbinfo["success"] == true)
1151 { 1151 {
1152 try 1152 try
1153 { 1153 {
1154 funds = (Int32)hbinfo["funds"]; 1154 funds = (Int32)hbinfo["funds"];
1155 } 1155 }
1156 catch (ArgumentException) 1156 catch (ArgumentException)
1157 { 1157 {
1158 } 1158 }
1159 catch (FormatException) 1159 catch (FormatException)
1160 { 1160 {
1161 } 1161 }
1162 catch (OverflowException) 1162 catch (OverflowException)
1163 { 1163 {
1164 m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId); 1164 m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
1165 aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable"); 1165 aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
1166 } 1166 }
1167 catch (InvalidCastException) 1167 catch (InvalidCastException)
1168 { 1168 {
1169 funds = 0; 1169 funds = 0;
1170 } 1170 }
1171 1171
1172 } 1172 }
1173 else 1173 else
1174 { 1174 {
1175 m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]); 1175 m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]);
1176 aClient.SendAlertMessage((string)hbinfo["errorMessage"]); 1176 aClient.SendAlertMessage((string)hbinfo["errorMessage"]);
1177 } 1177 }
1178 } 1178 }
1179 1179
1180 SetLocalFundsForAgentID(agentId, funds); 1180 SetLocalFundsForAgentID(agentId, funds);
1181 SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero); 1181 SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
1182 } 1182 }
1183 else 1183 else
1184 { 1184 {
1185 m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene."); 1185 m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
1186 } 1186 }
1187 } 1187 }
1188 else 1188 else
1189 { 1189 {
1190 m_log.Debug("[MONEY]: Got balance request update for agent that isn't here."); 1190 m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
1191 } 1191 }
1192 return funds; 1192 return funds;
1193 } 1193 }
1194 1194
1195 public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request) 1195 public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request)
1196 { 1196 {
@@ -1204,7 +1204,7 @@ namespace OpenSim.Region.Environment.Modules
1204 Helpers.TryParse((string)requestData["agentId"], out agentId); 1204 Helpers.TryParse((string)requestData["agentId"], out agentId);
1205 if (agentId != LLUUID.Zero) 1205 if (agentId != LLUUID.Zero)
1206 { 1206 {
1207 GetRemoteBalance(agentId); 1207 GetRemoteBalance(agentId);
1208 1208
1209 } 1209 }
1210 else 1210 else
@@ -1228,7 +1228,7 @@ namespace OpenSim.Region.Environment.Modules
1228 /// XMLRPC handler to send alert message and sound to client 1228 /// XMLRPC handler to send alert message and sound to client
1229 /// </summary> 1229 /// </summary>
1230 public XmlRpcResponse UserAlert(XmlRpcRequest request) 1230 public XmlRpcResponse UserAlert(XmlRpcRequest request)
1231 { 1231 {
1232 XmlRpcResponse ret = new XmlRpcResponse(); 1232 XmlRpcResponse ret = new XmlRpcResponse();
1233 Hashtable retparam = new Hashtable(); 1233 Hashtable retparam = new Hashtable();
1234 Hashtable requestData = (Hashtable)request.Params[0]; 1234 Hashtable requestData = (Hashtable)request.Params[0];
@@ -1236,36 +1236,36 @@ namespace OpenSim.Region.Environment.Modules
1236 LLUUID agentId = LLUUID.Zero; 1236 LLUUID agentId = LLUUID.Zero;
1237 LLUUID soundId = LLUUID.Zero; 1237 LLUUID soundId = LLUUID.Zero;
1238 1238
1239 Helpers.TryParse((string)requestData["agentId"], out agentId); 1239 Helpers.TryParse((string)requestData["agentId"], out agentId);
1240 Helpers.TryParse((string)requestData["soundId"], out soundId); 1240 Helpers.TryParse((string)requestData["soundId"], out soundId);
1241 string text=(string)requestData["text"]; 1241 string text=(string)requestData["text"];
1242 string secret=(string)requestData["secret"]; 1242 string secret=(string)requestData["secret"];
1243 1243
1244 Scene userScene = GetRandomScene(); 1244 Scene userScene = GetRandomScene();
1245 if(userScene.RegionInfo.regionSecret.ToString() == secret) 1245 if(userScene.RegionInfo.regionSecret.ToString() == secret)
1246 { 1246 {
1247 IClientAPI client = LocateClientObject(agentId); 1247 IClientAPI client = LocateClientObject(agentId);
1248 1248
1249 if (client != null) 1249 if (client != null)
1250 { 1250 {
1251 if(soundId != LLUUID.Zero) 1251 if(soundId != LLUUID.Zero)
1252 client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0); 1252 client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0);
1253 client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text); 1253 client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text);
1254 retparam.Add("success", true); 1254 retparam.Add("success", true);
1255 } 1255 }
1256 else 1256 else
1257 { 1257 {
1258 retparam.Add("success", false); 1258 retparam.Add("success", false);
1259 } 1259 }
1260 } 1260 }
1261 else 1261 else
1262 { 1262 {
1263 retparam.Add("success", false); 1263 retparam.Add("success", false);
1264 } 1264 }
1265 ret.Value = retparam; 1265 ret.Value = retparam;
1266 1266
1267 return ret; 1267 return ret;
1268 } 1268 }
1269 1269
1270 1270
1271# region Standalone box enablers only 1271# region Standalone box enablers only
diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
index 561c5cf..e2414b0 100644
--- a/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
+++ b/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
@@ -949,12 +949,12 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
949 } 949 }
950 } 950 }
951 951
952 // If the economy has been validated by the economy module, 952 // If the economy has been validated by the economy module,
953 // and land has been validated as well, this method transfers 953 // and land has been validated as well, this method transfers
954 // the land ownership 954 // the land ownership
955 955
956 public void handleLandBuyRequest(Object o, EventManager.LandBuyArgs e) 956 public void handleLandBuyRequest(Object o, EventManager.LandBuyArgs e)
957 { 957 {
958 if (e.economyValidated && e.landValidated) 958 if (e.economyValidated && e.landValidated)
959 { 959 {
960 lock (landList) 960 lock (landList)
@@ -966,11 +966,11 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
966 } 966 }
967 } 967 }
968 } 968 }
969 } 969 }
970 970
971 // After receiving a land buy packet, first the data needs to 971 // After receiving a land buy packet, first the data needs to
972 // be validated. This method validates the right to buy the 972 // be validated. This method validates the right to buy the
973 // parcel 973 // parcel
974 974
975 public void handleLandValidationRequest(Object o, EventManager.LandBuyArgs e) 975 public void handleLandValidationRequest(Object o, EventManager.LandBuyArgs e)
976 { 976 {
diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandObject.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandObject.cs
index f9684e6..6e87a1c 100644
--- a/OpenSim/Region/Environment/Modules/LandManagement/LandObject.cs
+++ b/OpenSim/Region/Environment/Modules/LandManagement/LandObject.cs
@@ -73,20 +73,20 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
73 73
74 public LandData landData 74 public LandData landData
75 { 75 {
76 get 76 get
77 { 77 {
78 return m_landData; 78 return m_landData;
79 } 79 }
80 80
81 set 81 set
82 { 82 {
83 m_landData = value; 83 m_landData = value;
84 } 84 }
85 } 85 }
86 86
87 public LLUUID regionUUID 87 public LLUUID regionUUID
88 { 88 {
89 get { return m_scene.RegionInfo.RegionID; } 89 get { return m_scene.RegionInfo.RegionID; }
90 } 90 }
91 91
92 #endregion 92 #endregion