diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 3b8debb..c49b0b9 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | |||
@@ -172,6 +172,13 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
172 | try | 172 | try |
173 | { | 173 | { |
174 | ITerrainChannel channel = loader.Value.LoadFile(filename); | 174 | ITerrainChannel channel = loader.Value.LoadFile(filename); |
175 | if (channel.Width != Constants.RegionSize || channel.Height != Constants.RegionSize) | ||
176 | { | ||
177 | // TerrainChannel expects a RegionSize x RegionSize map, currently | ||
178 | throw new ArgumentException(String.Format("wrong size, use a file with size {0} x {1}", | ||
179 | Constants.RegionSize, Constants.RegionSize)); | ||
180 | } | ||
181 | m_log.DebugFormat("[TERRAIN]: Loaded terrain, wd/ht: {0}/{1}", channel.Width, channel.Height); | ||
175 | m_scene.Heightmap = channel; | 182 | m_scene.Heightmap = channel; |
176 | m_channel = channel; | 183 | m_channel = channel; |
177 | UpdateRevertMap(); | 184 | UpdateRevertMap(); |
@@ -189,6 +196,12 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
189 | throw new TerrainException( | 196 | throw new TerrainException( |
190 | String.Format("unable to load heightmap: file {0} not found (or permissions do not allow access", filename)); | 197 | String.Format("unable to load heightmap: file {0} not found (or permissions do not allow access", filename)); |
191 | } | 198 | } |
199 | catch (ArgumentException e) | ||
200 | { | ||
201 | m_log.ErrorFormat("[TERRAIN]: Unable to load heightmap: {0}", e.Message); | ||
202 | throw new TerrainException( | ||
203 | String.Format("Unable to load heightmap: {0}", e.Message)); | ||
204 | } | ||
192 | } | 205 | } |
193 | CheckForTerrainUpdates(); | 206 | CheckForTerrainUpdates(); |
194 | m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully"); | 207 | m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully"); |