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-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs75
1 files changed, 75 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs
index 1399960..53d03fc 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs
@@ -27,6 +27,11 @@
27 27
28using OpenSim.Framework; 28using OpenSim.Framework;
29using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
30using System;
31using System.Text;
32using System.Xml;
33using System.IO;
34using System.Xml.Serialization;
30 35
31namespace OpenSim.Region.Environment.Modules.World.Terrain 36namespace OpenSim.Region.Environment.Modules.World.Terrain
32{ 37{
@@ -151,5 +156,75 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
151 156
152 return copy; 157 return copy;
153 } 158 }
159
160 public string SaveToXmlString()
161 {
162 XmlWriterSettings settings = new XmlWriterSettings();
163 settings.Encoding = Encoding.UTF8;
164 using (StringWriter sw = new StringWriter())
165 {
166 using (XmlWriter writer = XmlWriter.Create(sw, settings))
167 {
168 WriteXml(writer);
169 }
170 string output = sw.ToString();
171 return output;
172 }
173 }
174
175 private void WriteXml(XmlWriter writer)
176 {
177 writer.WriteStartElement(String.Empty, "TerrainMap", String.Empty);
178 ToXml(writer);
179 writer.WriteEndElement();
180 }
181
182 public void LoadFromXmlString(string data)
183 {
184 StringReader sr = new StringReader(data);
185 XmlTextReader reader = new XmlTextReader(sr);
186 reader.Read();
187
188 ReadXml(reader);
189 reader.Close();
190 sr.Close();
191 }
192
193 private void ReadXml(XmlReader reader)
194 {
195 reader.ReadStartElement("TerrainMap");
196 FromXml(reader);
197 }
198
199 private void ToXml(XmlWriter xmlWriter)
200 {
201 float[] mapData = GetFloatsSerialised();
202 byte[] buffer = new byte[mapData.Length * 4];
203 for (int i = 0; i < mapData.Length; i++)
204 {
205 byte[] value = BitConverter.GetBytes(mapData[i]);
206 Array.Copy(value, 0, buffer, (i * 4), 4);
207 }
208 XmlSerializer serializer = new XmlSerializer(typeof(byte[]));
209 serializer.Serialize(xmlWriter, buffer);
210 }
211
212 private void FromXml(XmlReader xmlReader)
213 {
214 XmlSerializer serializer = new XmlSerializer(typeof(byte[]));
215 byte[] dataArray = (byte[])serializer.Deserialize(xmlReader);
216 int index = 0;
217
218 for (int y = 0; y < Height; y++)
219 {
220 for (int x = 0; x < Width; x++)
221 {
222 float value;
223 value = BitConverter.ToSingle(dataArray, index);
224 index += 4;
225 this[x, y] = (double)value;
226 }
227 }
228 }
154 } 229 }
155} \ No newline at end of file 230} \ No newline at end of file