diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs | 146 |
1 files changed, 73 insertions, 73 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs index 226bd3e..6f1d283 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs | |||
@@ -1,73 +1,73 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | 32 | namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes |
33 | { | 33 | { |
34 | public class NoiseSphere : ITerrainPaintableEffect | 34 | public class NoiseSphere : ITerrainPaintableEffect |
35 | { | 35 | { |
36 | #region ITerrainPaintableEffect Members | 36 | #region ITerrainPaintableEffect Members |
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) | 38 | public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) |
39 | { | 39 | { |
40 | int x, y; | 40 | int x, y; |
41 | for (x = 0; x < map.Width; x++) | 41 | for (x = 0; x < map.Width; x++) |
42 | { | 42 | { |
43 | // Skip everything unlikely to be affected | 43 | // Skip everything unlikely to be affected |
44 | if (Math.Abs(x - rx) > strength * 1.1) | 44 | if (Math.Abs(x - rx) > strength * 1.1) |
45 | continue; | 45 | continue; |
46 | 46 | ||
47 | for (y = 0; y < map.Height; y++) | 47 | for (y = 0; y < map.Height; y++) |
48 | { | 48 | { |
49 | // Skip everything unlikely to be affected | 49 | // Skip everything unlikely to be affected |
50 | if (Math.Abs(y - ry) > strength * 1.1) | 50 | if (Math.Abs(y - ry) > strength * 1.1) |
51 | continue; | 51 | continue; |
52 | 52 | ||
53 | // Calculate a sphere and add it to the heighmap | 53 | // Calculate a sphere and add it to the heighmap |
54 | double z = strength; | 54 | double z = strength; |
55 | z *= z; | 55 | z *= z; |
56 | z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); | 56 | z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); |
57 | 57 | ||
58 | double noise; | 58 | double noise; |
59 | 59 | ||
60 | lock (Util.RandomClass) | 60 | lock (Util.RandomClass) |
61 | { | 61 | { |
62 | noise = Util.RandomClass.NextDouble(); | 62 | noise = Util.RandomClass.NextDouble(); |
63 | } | 63 | } |
64 | 64 | ||
65 | if (z > 0.0) | 65 | if (z > 0.0) |
66 | map[x, y] += (noise - 0.5) * z; | 66 | map[x, y] += (noise - 0.5) * z; |
67 | } | 67 | } |
68 | } | 68 | } |
69 | } | 69 | } |
70 | 70 | ||
71 | #endregion | 71 | #endregion |
72 | } | 72 | } |
73 | } | 73 | } |